I feel like the game is missing something vital. Historical strength of nations. What I mean by this is that power is purely calculated by income and income by how many provinces a civ owns. By adding these starting buffs and debuffs. Here's how they would work:
Starting buffs and debuffs can be removed by decisions in events or just by time passing. Eexample: Napoleon's France could get a starting buff to soldier attack and defence so they can realistically take on a few countries in Europe easier. They start with the buff in the Napoleonic wars start date and lose it when it's 1821.
THE GREAT WAR SCENARIO
Hello, forum people, today I bring you a scenario which I really wanted to do, this is, as you already saw in the title, a ww1 scenario.
I already know that there are MANY scenarios of the event, but in my opinion, I feel that those scenarios are missing things, for that reason, I decided to make one myself.
Currently, Europe and Africa are completed, but only Europe is available for download, in the next update (which would be version 2.0) would come Africa, Europe, Asia and Oceania.
What does the BETA version bring?
Scenario of Europe as of January 1, 1914 Diplomacy as realistic as possible New civilizations with the correct flags What is planned to be added to the future?
Full world map Almost all the leaders of the time The correct flags for each country Events about World War I and about some other things
I ask that if you notice any errors in the scenario, please tell me, so that the scenario improves and is completely accurate.
Images of the Beta version of the scenario (Europe only)
Images of Africa (Available in the next update)
BETA download link
The Great War Scenario Beta.rar
AGE OF STAR TREK (Alpha release)
LINK TO BETA RELEASE:
Hi! This is my very first Mod for Age of History 2 and it's about the Star Trek Universe.
Download link (PC): https://www.mediafire.com/file/tvgzr17jte7fr21/Age_of_Star_Trek.rar/file
Download link (Android):https://www.mediafire.com/file/o0nkqph6moh69r9/Age_of_Star_Trek_icon.---/file
note: make sure to have the UI scale set to 1 else the graphics won't work.
The Mod adds to the game:
New Map of the Milky Way with 1796 provincies + Wonders New Civilizations from the Star Trek universe + Leaders New Terrains Accurate Scenarios STAR TREK GRAPHICS New Music New Star Trek Fonts New Events This is the alpha release and the mod will be further expanded in the next months. Since this is my first attempt I would be glad to recive reviwes and comments from you that could help me in further development.
With the complete defeat of Russia to Napoleon, and her complete defeat on land, Britannia was forced to sign an armistice with France.
Henceforth, Napoleon now has a tighter grip on the European continent than ever before.
(Map is from @Lipark Japanese modder, he has given me permission to use it. Make sure to check him out.)
Freedom Arises plans to be a modification of AOH2 in its complete entirety, bringing a new scenario and a horde of events, civilizations along with it.
So far it is far from completion, with it's map itself unfinished along with the events.
Q: When will this be released?
A: Somewhere along this year, most likely between 2-7 months.
Q: How much events will this have?
A: Can't estimate at the moment, but key events would include another coalition war, terror in the Balkans, the Russian Civil War, (possible) Liberation of Germany, etc.
Q: Are you accepting beta testers?
A: Not at the moment, no.
Q: Will this get cancelled?
A: Possibly delayed, but certainly not cancelled.
Hi, so, i don't know how many people will see this and how much it will affect, but I am just here to say that, although I really like the game, I am very bothered by the fact the Mapuche tribe is listed as just "mapuche" in terms of the country's name. This is a problem due to the fact the actual name would me Wallmapu, which is the name that's used by the the people from said tribe that are still alive today
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls