By Andrew Rott
Is it possible to set an ideology so that bots can't use it ???
If yes, how?
Ideologies+ 2 is going to be a mod which will add more ideologies in the game and also a continuation of the original Ideologies+. @pythx also helped me at this mod with some things : )
Splitting the Monarchy ideology into Kingdom, Empire, Duchy, etc Adding most of the idoologies provided by this website: http://quick-facts.co.uk/politics/ideologies.html Hopfully reaching the original goal of the original Ideologies+: Making for each ideology and each country a flag (unless similarities) (IMPOSSIBLE, i will reskin only the ones that mater and requests) Crossed means that it is done
Democracy Republic Federation United States Feminism Authoritarianism Nationalism Commonwealth Dominion (aka British Colony) Kingdom Empire Duchy Principality Sultanate Emirate Tsardom Absolutist Kingdom Absolutist Empire Other Monarchy Neutral Communism Socialism Theocracy Fascism Radical Feminism National Socialism Horde City State Tribal Military Junta Anarchism Rebels
Note: There will be no Beta/Alpha releases only Full Releases since it is instabille for now
+NEW MAP BACKGROUND
+6 MAP (android)
+16 MAP (PC)
(Earth of İron MAP)
3- British Isles
6-Big Middle East
12-Netherlands in detail
Mod PC link;
Mod Android link;
"memososisine tüm katkılarından dolayı teşekkür ediyorum"
Age of Civilizations II - Conqueror's II Mod
Fix: 0 relations glitch. Plus new way to switch countries.
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls