so, when i decided to create a new scenario, the scenario starts at 1/1/2050.
the thing i will add are; new ideologies, separated american states, FereQ Government, Paris Government, London united aristocrats, fascist Portugal, Pirate country, United Africa (not fully it just owns some places in Africa), new events (WW3, WW4, The great terrorism) aaannnndddd "YOUR COUNTRY" all you have to do is complete this form https://forms.gle/mrqDbiVKMoNZdidt9 and contact me from Discord (hamza123tr#2128) my DMs are open for everyone.
In the comments you can give me ideas of what to add.
Hey guys, as the title says, I need some help with scenarios - specifically the events.
So, I made my own custom WWII scenario and I'm making events to have real life events play out historically in the game. When I'm finished, I hope it'll be like watching World War II unfold before my eyes in video game form. A perfect display of history.
However, I've just run into my first problem: ending the Spanish Civil War. I built the scenario so that the game starts out with both sides at war. It's actually surprisingly random with whoever wins, but I've easily rigged it in favor of the Nationalists by manually giving them extra troops at the start. The problem instead lies with ending the war and having the Nationalists fully annex the Communist Republicans. They never have enough war score points. They usually end up taking just a few provinces and peacing out. To fix this, I've tried making an event: "End of the Spanish Civil War!" which will result in an immediate white peace between both sides and a capital move to Madrid. The white peace should allow the Nationalists full annexation of all conquered territory, which will be perfect because the event is triggered by Spain having 62 provinces or more, which is the amount of provinces they would have once they've occupied all Communist Republican territory. Only problem is, it doesn't fucking work. I've tried making other triggers/conditions for the event, such as "controlled provinces" and "occupied provinces" and brush-selecting the provinces of Spain. The "Number of provinces >=" which was what I tried using first, didn't work either. I've run out of triggers that would make sense. If anyone out there understands the events in this game, please help me. 😕
This video is my video. Also this mod is my mod. This mod is about language unions, language alliances , ethnic wars , ethnic unions , family language wars and more.
Mod Creator: Memososisi & adnan
Also you can join these groups for mods:
How to Upload New Scenarios for Age of Civilizations II Android: https://youtu.be/Z5PztpzWY6o
How to Upload Civilizations_Editor Documents for Age of Civilizations II Android:
How to Upload New Maps for Age of Civilizations II Android:
How to Download Documents on Link.tl *Updated*:
You needn't do anything except download and upload the documents
Scenario Download Link:
Civilizations_Editor Download Link:
2019 v2 was released! - Modern World Scenario with Autonomous States,Alliances,Happinesses,Economies and MoreBy memososisi
I shared a scenario called 2019. I want to continue developing a scenario. I didn't add nations. I am going to add nations and other autonomous states when I prepare v2.
2019 V1 Review Video:
2019 V1 Link for PC&Android: http://link.tl/2hMyC
I added other Autonomous States. I added some relations. I fixed my mistakes. I am going to add nations when I prepare v3.
2019 V2 Review Video:
2019 V2 Link for PC&Android: http://link.tl/2i88x
How to Install New Scenarios for Age of Civilizations II Android: https://youtu.be/Z5PztpzWY6o
How to Download New Civilizations for Age of Civilizations II Android:
How to Download Documents on Link.tl:
Screenshots for V1:
Screenshots for V2:
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls