Hi! I've recently started working on a WW1 scenario,and I plan on making it as realistic as possible. There will be somewhat realistic economy of each country I could find resources for,mobilization numbers,civilian satisfaction,rebelliousness,borders and government types. Each important country (and some smaller ones) will have unique events,which will be divided into economic and national events (HoI4,please don`t sue me). These events will then further be divided into three paths: historical, alternative #1 (leftist and center), alternative #2 (rightist and center).
Current progress field: events for Austria-Hungary: historical path
Your'e maybe asking yourself:
,, hmm... why the fricc should I download this scenario?"
Well you see this scenario is different...
Actually its not .
Its just like everything else but with Cores, Accurte borders, Diplomacy , and (Events coming soon).
So the scenario is here if you want to try it out.
>>>> thegreatwar.zip <<<<
(I'm still working on Events and fixing some minor mistakes)
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls