About This Club
A place for many things related to AOH modding such as
*Discussing issues on own mod.
*Advertising own mod.
*Publishing guides
*Many more things related to modding!
What are you waiting for, join our club for whatever reason you want! Whether it be to Troubleshoot your mod, Promote it or just talk about Modding a Game!
- What's new in this club
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VladimirP joined the club
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Dev Dairy 1 - Kushite Summary of Kush history: also known as Nubia. Before the conquest by the 18th Dynasty during the New Kingdom period. Their rule in those lands lasted until the fall of the Bronze Age. Nubian culture under Egyptian dynasties became Kemeticized (Kemet = Egypt in the ancient Egyptian language). In the Iron Age, Kush conquered Egypt, creating the Kushite Empire New Biomes and Unique Modifiers: In the future, I will rework the biomes on the map. To start, I'll add the floodplains, which will include the Mesopotamian basin and the provinces along the Nile. As you've noticed, several provinces in the interior of the continent are wastelands. These are mountain ranges that are intended to force the player to be more strategic. This idea will be expanded with a mountain pass building, which will be an extremely important point on the map with significant defensive bonuses. Rivers will function on a similar principle; they will be buildings on the map that will add slight defensive bonuses. Epoch points: It is a system inspired by the ages system from EU4. With the difference that epoch points in mod are thru limitations due to outcome and triggered events in AoH3. They will be unlocked thru the technology tree. For every 5 epoch points, a bonus is unlocked that will last until the end of the epoch. Special units are also being introduced Special Unit: Special units can be unlocked with epoch points, but they will also require the appropriate technologies to be unlocked. In the future, units are planned that will be required for an resources that will enable recruitment (yes elephant).
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New project once again, because they always end up corrupting, but now I've learned my lesson, and I will be saving this project somewhere so I can continue it safely. This mod will consist of many scenarios, some of those scenarios will be: 656 BCE - Neo-Assyrian Empire 323 BCE - Macedonian Empire 210 BCE - 2nd Punic war battle of Herdonia, and the Qin empire 100 BCE - Just a cool number 49 BCE - Julius Caesar Roman civil war 1 BCE/1 AD - doesnt really matter which one 145 AD - Kushan Empire 271 AD - Crisis of the Third Century (and probably more inbetween) 1075 - Seljuk Empire 1245 - Fourth Crusade 1337 - Because of EU5 1444 - Because of EU4 1453 - Fall of Constantinople 1526 - Battle of Mohács 1615 - Swedish Empire 1803 - Napoleonic wars If you want any extras comment suggestions. Current progress: 1444 Balkans: Ottomans Albania (League of Lezhe): England: Just to note, this is two days of progress currently.
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