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Age of History

About This Club

A place for many things related to AOH modding such as *Discussing issues on own mod. *Advertising own mod. *Publishing guides *Many more things related to modding! What are you waiting for, join our club for whatever reason you want! Whether it be to Troubleshoot your mod, Promote it or just talk about Modding a Game!
  1. What's new in this club
  2. Dev Dairy 1 - Kushite Summary of Kush history: also known as Nubia. Before the conquest by the 18th Dynasty during the New Kingdom period. Their rule in those lands lasted until the fall of the Bronze Age. Nubian culture under Egyptian dynasties became Kemeticized (Kemet = Egypt in the ancient Egyptian language). In the Iron Age, Kush conquered Egypt, creating the Kushite Empire New Biomes and Unique Modifiers: In the future, I will rework the biomes on the map. To start, I'll add the floodplains, which will include the Mesopotamian basin and the provinces along the Nile. As you've noticed, several provinces in the interior of the continent are wastelands. These are mountain ranges that are intended to force the player to be more strategic. This idea will be expanded with a mountain pass building, which will be an extremely important point on the map with significant defensive bonuses. Rivers will function on a similar principle; they will be buildings on the map that will add slight defensive bonuses. Epoch points: It is a system inspired by the ages system from EU4. With the difference that epoch points in mod are thru limitations due to outcome and triggered events in AoH3. They will be unlocked thru the technology tree. For every 5 epoch points, a bonus is unlocked that will last until the end of the epoch. Special units are also being introduced Special Unit: Special units can be unlocked with epoch points, but they will also require the appropriate technologies to be unlocked. In the future, units are planned that will be required for an resources that will enable recruitment (yes elephant).
  3. Flag Editor fluff, I incorporated the Colonial Flag overlay mod into mine and the more overlays. All the new BGs
  4. New project once again, because they always end up corrupting, but now I've learned my lesson, and I will be saving this project somewhere so I can continue it safely. This mod will consist of many scenarios, some of those scenarios will be: 656 BCE - Neo-Assyrian Empire 323 BCE - Macedonian Empire 210 BCE - 2nd Punic war battle of Herdonia, and the Qin empire 100 BCE - Just a cool number 49 BCE - Julius Caesar Roman civil war 1 BCE/1 AD - doesnt really matter which one 145 AD - Kushan Empire 271 AD - Crisis of the Third Century (and probably more inbetween) 1075 - Seljuk Empire 1245 - Fourth Crusade 1337 - Because of EU5 1444 - Because of EU4 1453 - Fall of Constantinople 1526 - Battle of Mohács 1615 - Swedish Empire 1803 - Napoleonic wars If you want any extras comment suggestions. Current progress: 1444 Balkans: Ottomans Albania (League of Lezhe): England: Just to note, this is two days of progress currently.
  5. New Map BG (Don't worry this is optional 🙂 please suggest new ideas for the map BG, I have the ones I use in mapping videos (This one), One that is just White and bright blue and the Default)
  6. I accidentally put my documents file in V6, I will delete it as soon as possible
  7. Oh, how could I forget the Biggest Change, AOH2.5 REPLACED UWUT ENGINE!!!!!!!!!!!!!!!!
  8. V6 RELEASED! Changelog Expanded AI English Language 89 new flags 18 new scenarios 22 New Songs So Much More Began Working on the Names of Countries for my Native Language
  9. Well I will return to the US soon, so I am releasing V6 now, I will Post the Update summary soon
  10. Also, this is one of the few things I will be doing today because I was outside today.
  11. Yesterday (Technically the Day before yesterday because it Is midnight in SP where I am now) I added Irish Nationalist Flags and added a Higher Quality Irish Monarchy flag, Today (Well Yesterday actually) I did little besides adding This Wonderful song
  12. Flags of the day! I also added the Country names to the AI English, Please ignore Russia if you chose to play that language
  13. Missing 3 events now because I made more events! That's the end of my work today!
  14. All the Events in the 1930 scenario, redone. This contains a Majority of the Events with Translation Keys. Should I Set the date to 1925? Not Photoshopped. Because I don't own photoshop. Paint.net was used lol because it free
  15. In KRW1, china now will have a Consolidationalist Path so After my Japanese Peace Treaty Events the CCP and Shanxi Clique will get invaded.
  16. I'll continue more flags today, Yesterday I added a Default Canadian flag and today I added a Constitutional Monarchy Canada flag (The IRL one)
  17.  


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