Screw Brazilian Guiana, we don't need another Guyana.
(Portuguese Guiana was the colonial name for Amapá, Also Brazilian Guiana is a Brazilian meme that was added to my Brazil AoH2 scenario)
Some scenarios are Engine Specific; I will work to Port all of them to 2.5 but currently it is almost evenly split, Engine Neutral is the Largest group!
For mods that mainly use events, only one person at a time can work on adding events. AoH3 fixed it by making events manually writable and modular. I would like to see something similar to that in AoH2:D. I understand backwards compatibility is important, but adding even just a tool that allows individual text files to be compiled into events, and vice versa would be greatly appreciated.
basically I made a map of 280bc with like too many tribes, I like realism, now the problem is that it's not realistically viable to make the Roman empire or Hellas in 300 years if you don't go insane so it takes away from rp, now is it possible to make the years go by slower? I already edited the time in ages, I was more wondering if I can go from 24 hours to 36 hours or so
Thank you, btw, I saw that some people are very incessant about the game and updates, they forget you are a one man team and many outright don't even buy your game and still complain, Godspeed, go at your own pace and keep your sanity from these goblins, I love the game, so do many others, God bless