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How do leaders work?

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Guest mimida21

i can agree that how the leaders in the game doesn't make sense, like i see a leader of a country in a specific time, let say Victoria era, and the leader was born much later than before 1700.

the leader inside the game suppose to be a buff or a debuff of a nation a player suppose to have when playing as a specific nation, let take al-Ghuri of mamluk for a moment, he's balanced, his debuff is military and scientifically a -2%, but the buff is that in term of taxation and  population growth is 2%, the buff and debuff should reflect on how the leader was ruling at his time and how it affect the nation in real life.

but i play in the modern world scenario alot, so the majority of third world nation in the game that don't have relevant in real world (apart of both Americas) won't have a leader in it, even if it has, it either a long dead leader, or leader that have no purpose other than being a nation's little decoration.

that's how i hate the system of the leaders in the game:

1- it only focus on the 1400 scenario.

2- some leaders in one scenario could make sense, but in other doesn't.

3- leaders with no buff or debuff is just a dumb decoration and a waste of space.

that's all i have to say, hope this would help.

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