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How (apart from the scale) will the usual scenarios and campaigns differ?

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Will the campaigns be only small (local) scenarios, or will special rules be available for them?

For example, in Darkest Hour: a HoI Game, there were "battle scenarios" created by the

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combat = yes

trigger in scenario config and allowed to set special rules for the scenario: for example, victory could be achieved by capturing certain provinces. In addition, diplomatic functions, unit production, and research could be disabled to add new units only through events. Will something like this be possible for AoH3 campaigns?

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