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WAGNER2000

Civilizations: Economy in editor help

Question

I'm creating a scenario and trying to organize it with precise values for population, economy, and technology.

In the editor, I can adjust the population to the exact value I want, and I can also modify the technology accordingly, but the economy (Civilization:Economy)  does not change to the value I selected. I tried to understand the calculation logic to apply it, but I couldn't find any consistent logic behind it.

Is there a way to modify the economy to work in the same way as selecting population and technology?

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Then, is it influenced by the base development level and also the number of provinces? Would there be a way to make it work the same as population or technology? To define a total value for the civilization, it then divides this value based on the province's development, similar to how Civilization: Population does. 

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