I'm creating a scenario and trying to organize it with precise values for population, economy, and technology.
In the editor, I can adjust the population to the exact value I want, and I can also modify the technology accordingly, but the economy (Civilization:Economy) does not change to the value I selected. I tried to understand the calculation logic to apply it, but I couldn't find any consistent logic behind it.
Is there a way to modify the economy to work in the same way as selecting population and technology?
I'm creating a scenario and trying to organize it with precise values for population, economy, and technology.
In the editor, I can adjust the population to the exact value I want, and I can also modify the technology accordingly, but the economy (Civilization:Economy) does not change to the value I selected. I tried to understand the calculation logic to apply it, but I couldn't find any consistent logic behind it.
Is there a way to modify the economy to work in the same way as selecting population and technology?
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