Marerjh 284 Posted January 17, 2025 (edited) I tested the effect of bonuses on the outcome of the battle. I created two completely identical armies in civilizations with identical bonuses in the base scenario of 2022. After the battle, the losing civilization increased the number of its troops by 59% (+130k recruits / +13 regiments). After the next battle, when the civilizations had different numbers of troops and different bonuses, the number of troops did not increase. The mod I am using increases the size of the regiment from 1000 to 10000 and also increases the number of recruits by 10 times. It does not change the calculation of battle results. Below is a video where you can see it: Edited January 17, 2025 by Marerjh Quote Share this post Link to post Share on other sites More sharing options...