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  • Our picks

    • Age of History 3 - Buildings ideas
      Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3.

       

      The buildings will be grouped into four categories:

      1. Administration

      2. Military

      3. Economy

      4. Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your Civilization

       

      All of the buildings can be upgraded, here is example:

      Library -> University -> Academy

      Each building costs differently and gives different bonuses.

       

       

      This is what your building idea post should look like, example

       

      Building Group: Administration

      Name: Tax Office

      Cost: 60 Gold

      Construction Time: 90 Days

      Maintenance Cost: 0.2 gold per month

      The name of the technology that unlocks this building (Optional)

      And write here what bonuses this building provides. Example:

      Bonuses:

      Local Tax Efficiency: +10%

      Manpower per month: +25

       

      The same goes for building upgrades.

       

      The most important thing with new building ideas is to not stick to the old game, get creative and offer new bonuses not available in Age of History 2, and maybe new things and mechanics will be added to the game

       

      Template for the post:

       

      Building Group:

      Name:

      Cost:

      Construction Time:

      Maintenance Cost: 

      The name of the technology that unlocks this building:

      Bonuses:

       

       


       

       

       
      • 198 replies
    • Fate of Kingdoms | British Isles map
      Fate of Kingdoms — the local mod about history of British Isles.

      · A great new map of Britain and Ireland, consisting of more than 3k provinces based on historical borders;
      · More than 20 main historical, elaborated scenarios, including time frames from the VI to the XVII centuries;
      · A huge number of new civilizations
      · Rebalance of ages;
      · Redesigned forms of government;
      · Atmospheric soundtrack;
      · Small changes in the interface;
      Et cetera...
      • 20 replies
    • 𝐓𝐡𝐞 𝐖𝐚𝐫 𝐨𝐟 𝐑𝐞𝐯𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐬​ | Working on The Translations
      First, greetings to all of you, The story of our mod will take place between 1756-1760-1776-1789-1803 and after. If we need to explain briefly; It will be equipped with Events and other new mechanics that will include the 7 Years' War, the Beginning of the Industrial Revolution, America's Struggle for Independence, the outbreak of the French Revolution, and finally the Napoleonic Wars and subsequent historical issues.
      • 205 replies
    • (1Mn Views) Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!
      Age of Civilizations II - Conqueror's II Mod
    • Map Editor 2.0
      Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
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