qxz 622 Posted February 17, 2024 Age of History 3 introduces compelling features like morale, discipline and battle tactics. To enhance military management further, Lukasz could consider adding army-specific options tied to goods production: Morale: Supply of Chocolate: Boosts morale and recovery, consuming cocoa and sugar resources. Supply of Liquor: Improves morale and recovery, requiring alcohol production (like wine). Supply of Tobacco: Enhances morale and recovery, linked to tobacco production. Discipline: Military Exercises: Timed activity with various military resource consumption , providing a discipline boost post-exercise, but locked for a duration. Selective Processing: Reduces manpower gain significantly but increases discipline. Transport: Railway Transportation: Significantly lowers health during movement but increases army speed. (Technology Required) Mechanised Transportation: Offers faster movement with less health reduction than railway transportation (Technology Required) These additions would introduce a strategic layer (similar to battle tactics) tied to resource management, enhancing the overall depth and realism of the game. Irinevs, muhoaga, Ahmad83 and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...