New Player 4 Posted April 11, 2024 Alliances: In AOH2, when you have 3/4 countries in your faction, it is very difficult to get a new member because all the nations had to agree. So is there any improvement in this aspect, like only great civilians or faction leaders can add new members? Formable civilizations: There is any possibility that to form civilizations you need not all territories, but the majority, for example 80 or 90 percent. And what if vassals or allies could also be part of this? Sub-regions: In the last game it was complicated to manage large nations, like Russia and the USA. Now in the new game, with greater economic dynamics and more provinces, it would perhaps be interesting to allow the player to create/select provinces and generate a state or large provinces, such as Florida or Quebec. This way, when applying some measure such as assimilation, economy, construction and others, the group is selected and the order will be given to all the smaller provinces in the group. Victor Orsic, Wayne23lololh, ThatTest and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
ThatTest 47 Posted April 11, 2024 33 minutes ago, New Player said: Alliances: In AOH2, when you have 3/4 countries in your faction, it is very difficult to get a new member because all the nations had to agree. So is there any improvement in this aspect, like only great civilians or faction leaders can add new members? Formable civilizations: There is any possibility that to form civilizations you need not all territories, but the majority, for example 80 or 90 percent. And what if vassals or allies could also be part of this? Sub-regions: In the last game it was complicated to manage large nations, like Russia and the USA. Now in the new game, with greater economic dynamics and more provinces, it would perhaps be interesting to allow the player to create/select provinces and generate a state or large provinces, such as Florida or Quebec. This way, when applying some measure such as assimilation, economy, construction and others, the group is selected and the order will be given to all the smaller provinces in the group. I agree, even inviting at least a third member was a challenge because of the countries relationship. Also yes, it would be great if vassals counted as part of the formable nation, but I don't know about allies though 🤔 Quote Share this post Link to post Share on other sites More sharing options...
thecarvalhogamer 27 Posted April 12, 2024 On 4/11/2024 at 2:28 PM, New Player said: Alliances: In AOH2, when you have 3/4 countries in your faction, it is very difficult to get a new member because all the nations had to agree. So is there any improvement in this aspect, like only great civilians or faction leaders can add new members? Formable civilizations: There is any possibility that to form civilizations you need not all territories, but the majority, for example 80 or 90 percent. And what if vassals or allies could also be part of this? Sub-regions: In the last game it was complicated to manage large nations, like Russia and the USA. Now in the new game, with greater economic dynamics and more provinces, it would perhaps be interesting to allow the player to create/select provinces and generate a state or large provinces, such as Florida or Quebec. This way, when applying some measure such as assimilation, economy, construction and others, the group is selected and the order will be given to all the smaller provinces in the group. Good idea Quote Share this post Link to post Share on other sites More sharing options...