Wayne23lololh 1,645 Posted June 22, 2024 (edited) Hello, I was thinking about adding a system to make modern wars a little bit more realistic, without adding a whole frontline mechanic. So here is what I propose: Units in the tech tree starting from the 1910's will move differently, by making them only able to move to one enemy's territory at once, while keeping the feature of occupying the surrounding provinces. That means that early units would behave as it should actually do in the game. To explain this better, I made a PowerPoint image. (the PowerPoint man returns) Legend : 🇩🇪 : German units Red provinces : first chosen provinces Green provinces : second chosen provinces Blue border : border limits Step 1: pre-war border Step 2 : border after first occupation stage Step 3 : border after second occupation stage As you can see, the chosen province in red and greed borders the limit in blue. And instead of Siege, change it to occupation stage or something like this. Edited June 23, 2024 by Wayne23lololh 1. Thank you qxz 2. bring more serious qxz, Денис Живков, Naval and 2 others 4 1 Quote Share this post Link to post Share on other sites More sharing options...
qxz 622 Posted June 22, 2024 The transition in warfare tactics should be driven by technological advancements rather than being automatically implemented by a specific date, such as 1910 in your example. This approach ensures a more natural and immersive progression, rather than it being forced onto the player (which I think you would agree with). Mantle22 and Wayne23lololh 2 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 22, 2024 You're right, if the transition date is 1910, early units would behave like modern ones. I will change that ARWD 1 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 23, 2024 One more thing to note is that it differs from planned invasion. Plan invasion is to direct which provinces each army would attack, while modern war mechanics are the prevention of the army to cross more than one foe's province at once. Krakurt 1 Quote Share this post Link to post Share on other sites More sharing options...