After watching the "Government types" video on the second channel, I noticed that when the government type for Russia was changed to Communisim, the country name and color changed in the way formables would in AoH2. I was just curious if formables are going to work similar to the way in AoH2, or if they will be based more so of government types.
Secondly, will AI build all available building types and research at their own pace? I heard awhile back from some indie game developers that it is very difficult to develop the AI to do their own research, and they follow the same research pace as the player. I noticed this in one of the videos involving an espionoge on Venice (I can't remember the video name). Back on to the top of this paragraph, it would be a hell of a lot easier if I could take over provinces with buildings previously constructed by AI, saving me resources and money. I know this was a long one at most, but thank you for your conisderation and I am looking foward to AoH3.
After watching the "Government types" video on the second channel, I noticed that when the government type for Russia was changed to Communisim, the country name and color changed in the way formables would in AoH2. I was just curious if formables are going to work similar to the way in AoH2, or if they will be based more so of government types.
Secondly, will AI build all available building types and research at their own pace? I heard awhile back from some indie game developers that it is very difficult to develop the AI to do their own research, and they follow the same research pace as the player. I noticed this in one of the videos involving an espionoge on Venice (I can't remember the video name). Back on to the top of this paragraph, it would be a hell of a lot easier if I could take over provinces with buildings previously constructed by AI, saving me resources and money. I know this was a long one at most, but thank you for your conisderation and I am looking foward to AoH3.
-Literally Oppenheimer (Not literally)
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