Łukasz Jakowski 13,395 Posted September 19, 2024 game/_FAQ/Religion_Bonuses.txt ## File: game/Religions.json List of available bonuses for Religions: MonthlyIncome: X, TaxEfficiency: X, ProvinceMaintenance: X, ProductionEfficiency: X, MonthlyLegacy: X, MaxManpower: X, ArmyMaintenance: X, RecruitmentTime: X, ConstructionCost: X, AdministrationBuildingsCost: X, MilitaryBuildingsCost: X, EconomyBuildingsCost: X, ConstructionTime: X, BuildingSlot: X, InvestInEconomyCost: X, IncreaseManpowerCost: X, IncreaseTaxEfficiencyCost: X, DevelopInfrastructureCost: X, RecruitArmyCost: X, GeneralAttack: X, GeneralDefense: X, UnitsAttack: X, UnitsDefense: X, AdvisorCost: X, GeneralCost: X, CoreCost: X, ReligionCost: X, MaxNumberOfLoans: X, ####################################### float MonthlyIncome; float TaxEfficiency; float ProvinceMaintenance; float ProductionEfficiency; float MonthlyLegacy; float MaxManpower; float ArmyMaintenance; float RecruitmentTime; float ConstructionCost; float AdministrationBuildingsCost; float MilitaryBuildingsCost; float EconomyBuildingsCost; float ConstructionTime; int BuildingSlot; float InvestInEconomyCost; float IncreaseManpowerCost; float IncreaseTaxEfficiencyCost; float DevelopInfrastructureCost; float RecruitArmyCost; int GeneralAttack; int GeneralDefense; int UnitsAttack; int UnitsDefense; float AdvisorCost; float GeneralCost; float CoreCost; float ReligionCost; int MaxNumberOfLoans; bulbanoof, Fire Quickly, Dule22 and 3 others 6 Quote Share this post Link to post Share on other sites More sharing options...