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EdgeLord

Aoh3 Map Editor ProvincePoint.json not working in Aoh3 Base Game

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@Łukasz Jakowski

Sorry for the Ping but I think it should come to your attention that the Aoh3 Map Editor outside of the game creates provinces with extra stuff that the Base Game provincepoint.json doesn't ise like IprovinceID: # and iprovinceID X and Y and then the code for the provinces. Because of this I can't copy and paste my ProvincePoints from the editor onto my map. So I was hoping that if you can make a convertion tool for it to just take the code for the provinces and put them in a format that the base game can understand. Thank you for Reading

Edited by EdgeLord

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Just now, Łukasz Jakowski said:

Use the map editor from game files

Yes but I've already made about 9000+ provinces in the Editor which I think other people did as well

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Just now, Unity said:

I'm already creating a tutorial for this stuff, no need to worry

On how to convert from Aoh3 Map Editor or from Aoh2 map editor?

Just now, Unity said:

even how to fix that as well i have a tutorial coming as well

Oh okay then 👍 

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Always make backup!

 

To convert map/provinces from AoH2 to AoH3:

map/MapEditorSettings.txt

 

########################################################

## To convert a map from AoH2 to the AoH3, put the provinces points file from old mapEditor and name it "convertMapData.txt" in the same folder as mapEditor_2.jar.
## Change value to true: CONVERT_AOH2_MAP_PROVINCES_DATA_TO_AOH3=true and CUT_FROM_PROVINCE_MODE=false
## Open mapEditor_2.jar and click ENTER to save data.

## To export provinces from AoH2 to file Open the AoH2 game. Go to Editor -> Map Editor- > Map -> Edit Connections And Provinces -> and click 'Q'. File will be created in map folder.

 

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