favedor 18 Posted October 26, 2024 Its frustrating to attack a country that is allied with one of your puppets. You either cant attack that country or your puppet will attack you aswell, you immediately losing them and you cant even turn them back into your puppet at the end of the war because of the current feature lacking peace tready system. I have two solutions for this: -Your puppet prefers you over their ally if their rebellion chance is at 0% -Your puppet cant make allies/guarantee independence of other countries on their own Aliex999, ckobbrf, Ilovethisgame2 and 4 others 5 2 Quote Share this post Link to post Share on other sites More sharing options...
ckobbrf 11 Posted October 26, 2024 great idea favedor 1 Quote Share this post Link to post Share on other sites More sharing options...
ExoWiz 1 Posted October 27, 2024 i was playing as ottomans i wanted to vassalize two countries (Wallachia and Moldavia) turns out both were allied to each other and walachia was a vassal of mine so if i wanted to vassal Moldavia Wallachia would get independent and then if i wanted to vassal Wallachia Moldavia would get independent a feature to stop vassals from allying would be good Quote Share this post Link to post Share on other sites More sharing options...
favedor 18 Posted October 27, 2024 8 hours ago, ExoWiz said: i was playing as ottomans i wanted to vassalize two countries (Wallachia and Moldavia) turns out both were allied to each other and walachia was a vassal of mine so if i wanted to vassal Moldavia Wallachia would get independent and then if i wanted to vassal Wallachia Moldavia would get independent a feature to stop vassals from allying would be good exactly, its a never ending cycle Quote Share this post Link to post Share on other sites More sharing options...
sc00614 32 Posted October 28, 2024 12 hours ago, favedor said: 沒錯,這是一個永無止境的迴圈 We ended up with an international diplomacy system that is worse than AoH2. Or we are forced to use the "Never Form Alliances" mod. https://steamcommunity.com/sharedfiles/filedetails/?id=3352138458 Aliex999 1 Quote Share this post Link to post Share on other sites More sharing options...
Question 22 Posted October 31, 2024 Please @lukasz Jakoski fix this issue. Moreover if your vassal has an non-aggression pact with you. It will declare war on you, if you declare war on his ally. which makes the non-aggression pact obsolete.... Meaning this just broken favedor 1 Quote Share this post Link to post Share on other sites More sharing options...
MikeyMoon 4 Posted November 1, 2024 (edited) -If a vassal joins a war against his lord and loses, he should automatically return his vassal status or have the option of returning a puppet in a peace treaty. -A kind of loyalty stat along with the chance of rebellion. If you invested tons of gold in your vassal, his loyalty and relationship will increase. Then he will make a loyalty comparison with an ally and most likely he won't join against its lord. -Or different types of vassal states. To make it easier to see see if your target's ally is your puppet. ENABLE_VASSAL_LORD_FLAG: false, -> true game/gameValues/GV_InGame.json http://www.ageofcivilizationsgame.com/topic/249874-better-vassal-flag/ [Steam Workshop::Lord's flag over the vassal's flag](https://steamcommunity.com/sharedfiles/filedetails/?id=3352068850&searchtext=vassals) [Steam Workshop::Vassal Mute] (https://steamcommunity.com/sharedfiles/filedetails/?id=3358110991&searchtext=vassals) Edited November 1, 2024 by MikeyMoon Quote Share this post Link to post Share on other sites More sharing options...