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GuyNamedKortak

AI behaviour rebalancing

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Hey Lukasz, I'm presenting you my ideas for improvement for the ai of the game. I hope you like my ideas and will implement them. Best regards!

The Ai should....

  • automatically break an alliance when under a specific opinion threshold with the targeted country.
  • stop rivaling a country, if a specific positive opinion is reached.
  • only rival a country, if the country has low opinion.
  • only send gifts to countries that they have really high opinion with.
  • only reduce the opinion of a country, if they have recently taken a province of them, had a war with them, are the rival of a rival, etc.
  • I'll write more ideas, once I got them in my head. : )
Edited by GuyNamedKortak

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