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Bargor

Things I would like to see in AoH3

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AI creating formable civilizations
I think that AI should be able to form a civilization when having control under all required provinces.

Selling Provinces
We should be able to sell a province by double clicking at it or use a brush to select multiple provinces. Searching provinces using the list is very annoying and time consuming.

Peace treaty
There should be an ability when releasing conquered civilizations to select provinces that the civilization will get.
There should be also an ability to give some land to our vassals or allies. 

Fractions
I think there should be fractions (like NATO or Warsaw Pact) in AoH3. 
The fractions would be created by AI or player since game year 1900.
The leader of a fraction would be the civilization that has the most prestige.
The fraction's leader would be able to invite a country into the fraction if it has good relactions with the leader.
The fraction's member will be kicked out of the fraction when it has bad relations with the fraction's leader.

Frontlines
I think the fight system should be changed to frontlines after specific year.
It would make the gameplay in scenarios as WWI, WWII and Modern Day more realistic.

Civil war
When civil war breaks out (eg. the communist revolution breaks out in civilization that is a monarchy) the winner should take everything.
That mechanic would avoid the creation of multiple variants of one civilization.

Freedom of religion
There should be an law that would give a country an ability to adapt the freedom of religion.
It will give some bonuses (eg. manpower boost) and some debuffs (ex. less legacy).

Supporting rebels
Player and AI should be able to support rebels using money.
To support rebels on civilization's territory, you would need to have relations -15 or below.

Releasing non-core civilizations
We should be able to release non-core civilizations as it was possible in AoH2.

Vassals
We should be able to change vassal's ideology and religion.
 

Edited by Bargor

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I agree with all except the first one. AI could form some real random countries that way and that just means border gore. It would be nice if it were to be more historically accurate but that's just really hard to adjust.

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19 minutes ago, Ilovethisgame2 said:

I agree with all except the first one. AI could form some real random countries that way and that just means border gore. It would be nice if it were to be more historically accurate but that's just really hard to adjust.

I think AI should be able to form civilizations, but shouldn't be able to form Pizza Empire and other meme stuff.

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