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Wooodex

AoH2:de bug report

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Today I have come in colaboration with the AoH2 TNO modder Aren to report a few issues we have come across in AoH2:de. This will be a short report with the issues attached below;

> Decisions taken in global events do not seem to get stored properly. If I reload the game then any event with Decision Taken for global events doesnt work but it works if recipient was a normal country (unlike in AoH2 where it broke it for all)

> Trigger another event doesnt seem to work if you try to trigger global events

> Events set at "no date" seem to run on the first turn, instead of not running at all

> The latest update seems to have broken event templates a bit? Text tends to go over decisions, covering the decision button with text

> Events break if in the decisions there is a condition for a nation leaving alliance, for some reason other outcomes below the "leave alliance" outcome just dont trigger if the "leave alliance" outcome is above them. Basically if an outcome makes a nation leave its alliance, other outcomes below that one dont tigger.

 

And at last, we have a suggestion;

> There should be an option in settings where we can turn off puppets turning the same colour as their overlords

@Łukasz Jakowski

Edited by Wooodex

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