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I'm making a mod. How can I transfer the provinces into the game

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copy and paste the "template" folder, then you should add it's name to the "Age_of_Civilizations.json" file in the same format as the others, like that:

{
	Map: [
		{
			Folder: "Earth"
		},
		{
			Folder: "Europe"
		},
		{
			Folder: "Asia"
		},
		{
			Folder: "Earth_AoC1"
		},
		{
			Folder: "Kepler"
		},
		{
			Folder: "template"
		},
		{
			Folder: "your-new-map-name"
		},
	],
	
	Age_of_Civilizations: Maps
}

 

then you should copy the provinces files inside the map folder and paste it inside "update", "updatePB", "data/provinces"; then you should clear the "scales/provinces" folder, only keeping the "Age_of_Civilizations" file inside it. One thing to do as well is delete the "cities" folder.

Now it's time to configurate the "config.json"!

{
	Map: [
		{
			MapName: "Map Name",							# the display name of the map
			Author: "Your name",							# literally your name
			BackgroundName: "examplebg",						# the 'base name' of your bg when divided by 2
			ContinentsPackage: "Earth6"						# that one idk
			RegionsPackage: "Earth_AoC2",						# idk that one too
			NumberOfProvinces: 10,							# the number of provinces of your map (the '0' file count as one)
			MapScale: 3,								# the ingame scale of the map
			WorldMap: true,								# if it will be, you know, "globe like"
			Scenario: "testScenario",						# the default scenario of your map, WARNING: NEVER LET THIS AS A VALUE OF A NON-EXISTENT SCENARIO
			Wiki: "Wikipedia:Unusual_articles"					# the wikipedia page of your map inspiration I guess
		},
	],
	
	Age_of_Civilizations: Map
}

(the things after the "#" are comments)

And done!

If something gives an error, please warn me.

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