Kozima 42 Posted November 5, 2023 Current system In Age of History 3, players can control individual units on the battlefield. This can be a tedious and time-consuming process, especially when managing large armies. Proposed changes The following changes would improve the control of fronts in Age of History 3: Add a hotkey to select all units on a front. This would make it easier to quickly select and move all units in a particular area. Allow players to assign generals or commanders to control fronts. This would add a layer of strategic depth to the game, as players would need to consider the strengths and weaknesses of different commanders when assigning them to fronts. Add an option to automatically distribute units evenly across a front. This would save players time and effort when setting up their defenses. Additional elements The following additional elements could be added to further improve the control of fronts: Allow players to set up defensive lines. This would make it easier to defend against enemy attacks. Add a fog of war to fronts. This would add a layer of uncertainty to the game, as players would not be able to see the full extent of the enemy's forces. These changes would make it easier for players to control fronts and would add a new level of strategic depth to the game. Here is a more detailed explanation of the additional elements: Defensive lines Defensive lines would allow players to create a series of fortifications along a front. These fortifications would provide a bonus to defense, making it more difficult for enemy units to break through. Fog of war A fog of war would prevent players from seeing the full extent of the enemy's forces on a front. This would add a layer of uncertainty to the game, as players would not be able to see where the enemy is concentrated. These elements would make the game more challenging and realistic. Shop_Soy and BySpringBonnie76 2 Quote Share this post Link to post Share on other sites More sharing options...