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The addition of NFs and decisions could enrich the gameplay of Age of History 3

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Yes, the addition of NFs and decisions could enrich the gameplay of Age of History 3.

The addition of NFs

The addition of NFs would make the game world more diverse and complex. NFs can participate in the game from a different perspective than states, providing players with new strategies and choices.

Specifically, the following are possible:

  • Increase the types of NFs

In the current version of Age of History 3, NFs are simply classified into two types: "terrorists" and "rebels." However, in reality, there are many different types of NFs. Therefore, by increasing the types of NFs, it is possible to represent a more realistic world.

  • Allow for more fine-grained settings of NF behavior

In the current version of Age of History 3, NF behavior is simply classified into two types: "warfare" and "support." However, NF behavior has a variety of variations in reality. Therefore, by allowing for more fine-grained settings of NF behavior, it is possible to represent more realistic behavior.

  • Make NF diplomacy possible

In the current version of Age of History 3, NFs cannot conduct diplomacy in the same way as states. However, there are many cases where NFs have diplomatic relations with states. Therefore, by making NF diplomacy possible, it is possible to represent a more complex international situation.

The addition of decisions

The addition of decisions would allow players to make more strategic choices. Decisions are important choices that affect the course of the game, and there are a variety of choices that can be considered depending on the player's playstyle or goals.

Specifically, the following are possible:

  • Technology development decisions

With technology development decisions, players can develop technologies to strengthen their military and economic power.

  • Diplomatic decisions

With diplomatic decisions, players can strengthen or weaken their relationships with other states.

  • Domestic policy decisions

With domestic policy decisions, players can improve their country's economy and society.

With the addition of these NFs and decisions, Age of History 3 could evolve into a more strategic game.

 
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