Guest Posted November 9, 2023 When making mods, the modders faced many bugs that many times turned the game unplayable. I'll list some of them so they can be avoided in the next game 1 - Loading a game and being kicked out: Many times when you have an advanced game on mods like TNO or Megamod, and you try to load it, your game will kick you out, or sometimes load as a random nation. if the second option happens, and you try to click in any button, the game starts flashing and glitching weirdly 2 - Game not loading at all: In some mods with many events like TNO, after playing a few turns and then quitting, and afterwards loading, the game simply won't load. It'll be stuck at the loading screen for a minute or so and then it'll either kick you back to the main menu or it won't work at all (I can't remember what happens) 3 - Ideologies & events bug: Sometimes when creating or removing Ideologies, the events will bug and the subjects of the events will be random 4 - 0 relations bug: This is a pretty known bug, as it's one of the earliest bugs discovered, so I don't know if it has been fixed throughout the updates or not, as there were fanmade fixes for it. Basically , it's just a but that happens on advanced games, where all the relations drop to zero Quote Share this post Link to post Share on other sites More sharing options...