OwnM3Z0 1,101 Posted February 5, 2024 (edited) hello Mr @Łukasz Jakowski I Would suggest one thing that would help add both depth and complexity to the new unit system: tiers unit tiers start at 1 (weakest) and end at 5 (strongest) a unit tier can be unlocked via high technology, with each tier getting more progessively better than the other, a unit tier distinguishes highly trained experts from new conscripts and will add a much needed realism to the game Example: Line Infantry (Tier 1) is much worse than line infantry (tier 4) and this will allow countries to have the upper hand in their respective period without fighting cavemen with rpgs and rifles, this would also make sense for the gunpowder era (EX: Ottomans have higher line infantry tier than austria at start of game) This would Make Alot Of Sense as The USA For example wouldn't have the same technology for modern military as A Random African Nation, This would also make technology trees determine more how powerful a nation can be note: this is a repost of a post i made earlier on your land units idea, i make this just incase u stopped checking that (as the post was made early December and now we are in early February) also (and pls dont ignore this part) can you make the next video about peace treaties or religious mechanics, those are two vital parts of the game Edited February 5, 2024 by OwnM3Z0 I Forgor smth thecarvalhogamer and Ahmad83 1 1 Quote Share this post Link to post Share on other sites More sharing options...
thecarvalhogamer 27 Posted February 14, 2024 good idea Quote Share this post Link to post Share on other sites More sharing options...