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Age of History 3

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In the game there could be different types of defenses a player can create.

Those being trenches, forts, bunkers, beach fortifications (like Normandy) etc.

There could be a map mode that allows you to see them, and areas with these fortifications could be harder to conquer, however, they'll only function if there are troops in the defended area.

The player could also have the ability to lay landmines in a certain province, to deteriorate the enemy's troops. The NPC of course can also have the ability to do this as well.

This could make WW2 scenarios better as players can have the ability to fortify places like Alsace-Lorraine for a more accurate scenario.

Trenches are the only defense that can be taken over, and the enemy can occupy those trenches as their own (and repair them).

Players can also have the option to repair damages done to defenses, but the enemy can also completely destroy them depending on how large their army size is or their weaponry. (If they have bombers, its more likely to destroy the entire defense.)

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Oh man looks cool, but so many fortifying buildings, it's useful only for spin-off: Age of Fortification.

I dont blame your idea, just a joke.

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