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Age of History 3
Maxim Lavrov

National Provinces, Claims, Culture

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I got an idea on how to make nationalities in the game.

Nation, let's take a situation, for example, China has taken over all of Korea, and they are not happy about it, and they can start uprisings. To prevent uprisings, you can try them o[insert nation name].

Claims, for example, there is North Korea, and it claims the entire Korean peninsula, but there is also South Korea, which also lays claim to the entire Korean peninsula, and this could disrupt relations between the two states. This problem can be solved by recognizing the territories claimed by this state.

Culture, for example, South Korea has captured North Korea, North Koreans may not accept the culture of South Koreans, they may start protests or uprisings. This can be corrected by starting cultivation.

Edited by Maxim Lavrov

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On 6/4/2024 at 11:58 PM, Maxim Lavrov said:

I got an idea on how to make nationalities in the game.

Nation, let's take a situation, for example, China has taken over all of Korea, and they are not happy about it, and they can start uprisings. To prevent uprisings, you can try them o[insert nation name].

Claims, for example, there is North Korea, and it claims the entire Korean peninsula, but there is also South Korea, which also lays claim to the entire Korean peninsula, and this could disrupt relations between the two states. This problem can be solved by recognizing the territories claimed by this state.

Culture, for example, South Korea has captured North Korea, North Koreans may not accept the culture of South Koreans, they may start protests or uprisings. This can be corrected by starting cultivation.

Lavrov! Go peel the labels off the bananas!

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