Dominus 7 Posted September 19, 2024 (edited) Coup d'état system: if your country is very unstable, there will be a chance that the current leader will suffer a coup and perhaps an eventual change of government. Elections: would be the system of succession in presidential and parliamentary systems, in which an election would be made every period of time and thus changing the leader Dynasty system: this would be the form of succession in monarchical governments, in which the same family governs the country, and before the king dies he would appoint a successor to take over the government, the dynasties can change if a coup occurs. Civil war system: this would be the case if your nation is very unstable, resulting in a conflict within the nation for the seizure of power, in this type of event the winning faction would take over the entire country and change the ideology and leader. Ideology for leaders: leaders would have an ideology that could give buffs and debuffs in some aspects such as economy, administration and military, thus adding another layer of complexity to the gameplay. Edited September 19, 2024 by Dominus Dipto479, Fire Quickly, Solu and 2 others 5 Quote Share this post Link to post Share on other sites More sharing options...
Fire Quickly 42 Posted September 20, 2024 I love all your ideas and really wish that Lukasz will decide to make these mechanics Quote Share this post Link to post Share on other sites More sharing options...