DRM 105 Posted September 29, 2024 I'm not sure if it's possible, but to explain, the natural disasters would be random, like floods or earthquakes, and what they would do is, when they happen in a province, the population would be reduced depending on the disaster, and at the same time, infrastructure would be damaged or destroyed. It might be a bit annoying, but I wanted to add this. I'm not sure if someone else has already posted a similar idea. "I translated this into English using ChatGPT HaSa 1 Quote Share this post Link to post Share on other sites More sharing options...
HaSa 118 Posted September 29, 2024 similar to how diseases work in AOH2 right? just with out it spreading as far Quote Share this post Link to post Share on other sites More sharing options...
DRM 105 Posted September 29, 2024 "You’re right, they would be like diseases, but here the infrastructure (I think there’s a system for that) would be destroyed or damaged. Although, considering what you said, it would indeed be similar to diseases, making it somewhat alike. I don’t know how I didn’t realize that :/" "I translated this into English using ChatGPT HaSa 1 Quote Share this post Link to post Share on other sites More sharing options...
HaSa 118 Posted September 29, 2024 1 minute ago, DRM said: "You’re right, they would be like diseases, but here the infrastructure (I think there’s a system for that) would be destroyed or damaged. Although, considering what you said, it would indeed be similar to diseases, making it somewhat alike. I don’t know how I didn’t realize that :/" "I translated this into English using ChatGPT yes destruction of buildings in that provinces makes sense depending on the disaster, like castles being destroyed by earthquakes and ports being destroyed by tsunamis, and farms being destroyed by droughts DRM 1 Quote Share this post Link to post Share on other sites More sharing options...