Popooy 47 Posted October 14, 2024 (edited) Hello, While watching, I did notice there were little-to-no incentives for resources. Yes, I know resources provide an economic-boost. But, that's all to it.. Thus, I made this topic. Resources should also be utilized to construct buildings or infrastructure. Additionally, resources could also be used to manufacture weapons. This could also be an incentive for trade. Where nations trade to benefit one another. That be all. 👃 Edited October 14, 2024 by Popooy SamDerminji, Mantle0, PiePants and 4 others 6 1 Quote Share this post Link to post Share on other sites More sharing options...
Code Engineer 19 Posted October 14, 2024 I played AoH2 with mod which adds resources that needed for construction and it's painful. And that was only one single resource; imagine having 40 of them! Wayne23lololh and Popooy 2 Quote Share this post Link to post Share on other sites More sharing options...
Popooy 47 Posted October 14, 2024 1 hour ago, Code Engineer said: I played AoH2 with mod which adds resources that needed for construction and it's painful. And that was only one single resource; imagine having 40 of them! What mod? Genuinely curious. Quote Share this post Link to post Share on other sites More sharing options...
Code Engineer 19 Posted October 16, 2024 On 10/14/2024 at 9:50 AM, Popooy said: What mod? Genuinely curious. Any that on Uwut Engine Quote Share this post Link to post Share on other sites More sharing options...
Popooy 47 Posted October 16, 2024 On 10/14/2024 at 2:50 PM, Popooy said: What mod? Genuinely curious. I see.. Thanks👍🏻 Quote Share this post Link to post Share on other sites More sharing options...