Jump to content
Age of History 3
Popooy

Resources - Ideas for Age of History 3

Recommended Posts

Hello,

While watching, I did notice there were little-to-no incentives for resources. Yes, I know resources provide an economic-boost. But, that's all to it..

Thus, I made this topic.

Resources should also be utilized to construct buildings or infrastructure. Additionally, resources could also be used to manufacture weapons. This could also be an incentive for trade. Where nations trade to benefit one another.

 

That be all.

👃

Edited by Popooy

Share this post


Link to post
Share on other sites

1 hour ago, Code Engineer said:

I played AoH2 with mod which adds resources that needed for construction and it's painful. And that was only one single resource; imagine having 40 of them! 

What mod? Genuinely curious.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games