Matvey 252 Posted October 16, 2024 (edited) I suggest the developer consider adding modifiers for individual civilizations and provinces. A certain effect is imposed on the entire civilization or on an individual province/provinces, which can be changed/lost and acquired only under certain conditions. Modifiers can be By date: 1)Permanent 2) Temporary By nature: 1)Positive 2)Negative According to the conditions: 1)Depends on the mission 2)Depends on the event 3)Depends on time 4)Depends on the building 5) Depends on the province... Examples 1. If a civilization owns the province of Singapore, it receives the modifier “Crossing the Strait Fee”, +N% tax income to civilization 2. Provinces with taiga and arctic regions receive -N% growth from November to April 3. "Relocation of the Germanic Tribes" Germanic tags receive a bonus to attack and defense in the period from 200 to 600 AD A dear developer does not have to prescribe specific modifiers. But please, give this function into the hands of the community and modders. (In fact, we need to be able to indicate somewhere on the panel the presence of modifiers for a civilization and a specific province, and also make it possible to specify a name, description, conditions with effects.) Edited October 16, 2024 by Matvey Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Matvey 252 Posted October 16, 2024 @Łukasz Jakowski I'm sorry, I really don't want to bother you, but I think you should think about this idea. Quote Share this post Link to post Share on other sites More sharing options...