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In AoH2, the beginning of human history starts with the establishment of the first civilizations, starting with a tribe and progressing into modern times. Will we see the same in this new map?

 

In this type of map, what kind of differences will we encounter? For example, will we see things like obsidian and mammoths? And what specific changes will there be in the game in relation to this?

 

Furthermore, if there is a concept like this in the game and we are playing on a foggy map, starting from the ancient ages, can we prevent the names of the provinces from being visible to us in order not to know exactly where we are? It would be great if even the borders of the provinces were shrouded in fog.

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What do you mean by 'the establishment of the first civilizations, starting with a tribe and progressing into modern times', how are you imagining this can be implemented into the game?

 

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2 minutes ago, qxz said:

What do you mean by 'the establishment of the first civilizations, starting with a tribe and progressing into modern times', how are you imagining this can be implemented into the game?

 

I think he might mean that if your playing in the prehistoric times you play as one of the first civilizations and if you decide to play all the way to modern times then your civilization will obviously have long term progressing, I guess it could be implemented by there being some sort of negative technology level in the really ancient times 

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13 hours ago, qxz said:

' İlk uygarlıkların kurulması, bir kabileyle başlayıp modern zamanlara doğru ilerlemek' derken neyi kastediyorsunuz, bunun oyuna nasıl uygulanabileceğini düşünüyorsunuz?

 

There was a random map mode in AoH2 game and countries started as nomads, this can also be in AoH3 game.

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