shatyshka 18 Posted March 20, 2024 I propose adding a turn-based mode to the game, similar to what was present in the second and first installments. I justify this decision with two points: Firstly, I want to clarify that I'm not a game developer, but it seems to me that this would not be too difficult to implement. It could work such that, for example, 1 month in the regular mode equals 1 turn. I believe this can be adequately optimized. From the first point, it follows that with a turn-based game mode, multiplayer functionality could be introduced based on LAN connections. Due to the nature of turn-based strategies, ping won't be a significant factor, meaning people from different corners of the planet could play together. This could significantly expand the game's community as multiplayer adds competitiveness, which leads to increased motivation to organize gaming sessions with friends. Consequently, players would spend more time in the game, further enhancing engagement. As I see it, looking at the gameplay of the third installment, I increasingly get the feeling that it's essentially the same game, albeit with new mechanics, but overall, it feels like it's just been translated onto real-time tracks. I can speculate (again, I have no idea how this could be practically implemented as I'm not versed in game development) that with the same ease, the game could be reverted back to turn-based mechanics, while keeping all the core gameplay intact. GeneralHitler and china peple 2 Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,363 Posted March 20, 2024 Set speed to 1 and you will have turn based style. It is not possible to make this game turn based while is not turn based. wbladew5, kiarash, Unity and 4 others 7 Quote Share this post Link to post Share on other sites More sharing options...
Iceman 295 Posted March 20, 2024 39 minutes ago, Łukasz Jakowski said: Set speed to 1 and you will have turn based style. Will the game speed be customizable in text files? Speed 1 is one game day per second, and some players would prefer it a bit slower. Wayne23lololh and Unity 2 Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,363 Posted March 21, 2024 14 hours ago, Iceman said: Will the game speed be customizable in text files? Speed 1 is one game day per second, and some players would prefer it a bit slower. Yes GAME_SPEED_1: 1000, GAME_SPEED_2: 500, GAME_SPEED_3: 250, GAME_SPEED_4: 125, GAME_SPEED_5: 40, it is in milliseconds Zola, GeneralHitler, Unity and 7 others 8 2 Quote Share this post Link to post Share on other sites More sharing options...
İbrahim_2372 1 Posted March 21, 2024 (edited) @Łukasz JakowskiSo, will this cause any lag in game speed 5 on mobile? Edited March 21, 2024 by İbrahim_2372 Quote Share this post Link to post Share on other sites More sharing options...
ethanorhan 3 Posted March 21, 2024 3 hours ago, Łukasz Jakowski said: GAME_SPEED_ We are waiting for release date bro Quote Share this post Link to post Share on other sites More sharing options...
Redguy325 240 Posted March 21, 2024 5 hours ago, Łukasz Jakowski said: Yes GAME_SPEED_1: 1000, GAME_SPEED_2: 500, GAME_SPEED_3: 250, GAME_SPEED_4: 125, GAME_SPEED_5: 40, it is in milliseconds Let's go GAME_SPEED5: 1 and we're going further Quote Share this post Link to post Share on other sites More sharing options...