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Age of History 3
dodoaltac

Return the OLD event creator! (Also additional features)

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Pretty much, I suggest returning the old even creator as it had much more options and was way more flexible than the text file one, and annexing provinces to certain nations doesn't seem to be an option, which would actually ruin the best part of event creation, so I suggest returning the old event creator from aoh2 with some new added features:

Ability to add/remove armies

 

Ability to change province religion/pop graph thru events

 

Ability to move armies thru events 

 

Ability to rename provinces thru events 

 

Ability to change (not kill) King's thru events

 

Ability to unlock/hide wonders thru events

 

Ability to change faction name thru events

 

Ability to change faction religion thru events

 

Ability to change HRE provinces thru events

 

ability to dismatle HRE thru events

 

 

editor suggested features:

 

Ability to add custom wonders

 

Ability to add custom leaders

 

 

Ability to add custom army generals

 

Ability to copy/paste HRE city states as its too complicated to manually add

 

Ability to toggle borders of certain scenarios to copy (ex: can see modern borders overlayed over map in scenario editor and event creator to add borders easily now that there are so much provinces)

 

That's it 😆

 

Note to @Łukasz Jakowski Ty for the effort ur putting in the game, I can't wait to work on the historical mod I talked about when it releases

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1 hour ago, Thefernofrommars said:

I would say the opposite honestly, making events through text files is way way faster for scenario development. The editor in AOH2 is notoriously buggy, I do not want to see it return.

here's the thing tho, it would take way longer to transfer provinces from one nation to another because you would have to use PROVINCE ID! AND WITH HOW HUGE THE MAP IS THAT WOULD BE EXTREMELY ANNOYING, so i suggest a less buggy events creator adapted for AOH3 With The TXT files Being Optional for those who want it

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7 hours ago, OwnM3Z0 said:

here's the thing tho, it would take way longer to transfer provinces from one nation to another because you would have to use PROVINCE ID! AND WITH HOW HUGE THE MAP IS THAT WOULD BE EXTREMELY ANNOYING, so i suggest a less buggy events creator adapted for AOH3 With The TXT files Being Optional for those who want it

I hate the map editing by game files. I was so annoyed when was working on hoi4 mod I had to looking for every state, open it in file editor and doing copy+paste actions 

If gui editing good implemented it may make a modding much faster. 

I know that in situation with hoi4 I can write a python script and make it more easer. But, for some reason I dropped the full mod developing. The main reason is mod too unserious for too many serious work, that I do for it.

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35 minutes ago, Ares I of Congo said:

I think using files is better but good event options though

im going to be making a historical mod starting from 1200 with each civ getting 10 events max every 50 years with exceptions depending on how the event tree im writing plays out, and event peace treaties would be HELL if i had to copy like 80 province IDs just to change the border of some insignificant indian micro states in 1234 , i suggest both options being available for those who prefer it OR an entirely different website to make the events in and copy paste into the files

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