Łukasz Jakowski 13,395 Posted May 9, 2024 Plan your army's conquest! Choose the provinces you want them to capture, one by one. After successfully besieging a province, your army will automatically move to the next target on their list. What do you think about this new option? Outlawexperience, Asssssssbigone, AmericanLiberia and 12 others 15 Quote Share this post Link to post Share on other sites More sharing options...
Kiwi 150 Posted May 9, 2024 13 minutes ago, Łukasz Jakowski said: Planeje a conquista do seu exército! Escolha as províncias que você deseja capturar, uma por uma. Depois de sitiar uma província com sucesso, seu exército passará automaticamente para o próximo alvo da lista. O que você acha dessa nova opção? It's a great idea but poorly done, it was extremely easy, I thought it would be the same in Hoi4 but completely different and much worse! RMaRe and Asssssssbigone 1 1 Quote Share this post Link to post Share on other sites More sharing options...
Iceman 295 Posted May 10, 2024 Armies path shouldn't pass over neutral territory, unless the civilization has military access granted. They should instead follow the light blue line. Outlawexperience, BySpringBonnie76, wbladew5 and 5 others 8 Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,395 Posted May 10, 2024 24 minutes ago, Iceman said: Armies path shouldn't pass over neutral territory, unless the civilization has military access granted. They should instead follow the light blue line. For now, armies can move as they want, this will be changed later Iceman, جبوري, DavidLovesMexico and 9 others 12 Quote Share this post Link to post Share on other sites More sharing options...
zdislav 123 Posted May 10, 2024 awesome Unity, Outlawexperience, Wayne23lololh and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
YusufAliDE 246 Posted May 10, 2024 will other armies attack when other armies appear in front of him? or will armies go to the siege? AmericanLiberia, Hitler the secend and Yahya 3 Quote Share this post Link to post Share on other sites More sharing options...
neverger84 86 Posted May 10, 2024 That's first step in enemy's AI? Quote Share this post Link to post Share on other sites More sharing options...
GeneralHitler 37 Posted May 10, 2024 Great Option! Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted May 10, 2024 (edited) And a planned invasion could be done just before a war, and we can also plan the army, like move the army, but with different steps. It could be possible to also set for countries which are in the same alliance as your, and in spectator mode. Legend : Rectangle = army Red provinces = step one Pink provinces = step two Edited May 10, 2024 by Wayne23lololh wbladew5, Outlawexperience, Asssssssbigone and 7 others 9 1 Quote Share this post Link to post Share on other sites More sharing options...
OwnM3Z0 1,102 Posted May 10, 2024 (edited) IT SEEMS COOL BUT.. IDK I Definitely think Planning Invasion Should Divide the army into divisions based on where they are fighting by making a list of all the major cities and the level of fortification, example: you send 10k Musketeers to Conquer North france in the napoleonic wars, AI will automatically send 3k musketeers with most of the Stronger/Higher Morale Units to besiege the city with the highest fortification level and toughest terrain (paris in this example) while dividing the rest of the weaker troops on surrounding weaker fortresses and fighting armies on the field of battle, also AI would Auto Assign The Best General You Have To The Bigger Army Edited May 10, 2024 by OwnM3Z0 Wayne23lololh, Mov, Outlawexperience and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
Hitler the secend 113 Posted May 10, 2024 What happens if there is an enemy nearby? Do they just stay there and die? There should be an option for ai to flee or merge when enemy is nearby. Quote Share this post Link to post Share on other sites More sharing options...
OwnM3Z0 1,102 Posted May 10, 2024 3 minutes ago, Hitler the secend said: What happens if there is an enemy nearby? Do they just stay there and die? There should be an option for ai to flee or merge when enemy is nearby. agreed, but i think we forget the game is alpha, meaning its missing many features, i do hope he improves on this tho Hitler the secend 1 Quote Share this post Link to post Share on other sites More sharing options...
OwnM3Z0 1,102 Posted May 10, 2024 11 hours ago, Kiwi said: It's a great idea but poorly done, it was extremely easy, I thought it would be the same in Hoi4 but completely different and much worse! its easy because the game has zero functional AI capabilities yet, you can't lose a war if your not fighting anybody, IRL bengal would have bodied this war even if they had trash AI Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,395 Posted May 10, 2024 3 hours ago, Wayne23lololh said: And a planned invasion could be done just before a war, and we can also plan the army, like move the army, but with different steps. It could be possible to also set for countries which are in the same alliance as your, and in spectator mode. Legend : Rectangle = army Red provinces = step one Pink provinces = step two That's exactly what you can already do. Just choose less provinces OwnM3Z0, Outlawexperience, SerenDippTheGreat and 7 others 10 Quote Share this post Link to post Share on other sites More sharing options...
hitsmods 27 Posted May 10, 2024 there will have a rizz option on the game? Wayne23lololh, paul2kdj, Outlawexperience and 1 other 1 3 Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted May 10, 2024 13 hours ago, Unity said: Ii mean the units can split and conquer instead of the entire army goes but yeah it needs improvement If you can split units you can do it before invasion. It makes no sense for a sent army to divide during the march. It will be much easier to destroy this army. Additionally, according to your idea, if you have 3 troops in your army, you will only be able to send them to occupy three provinces. 14 hours ago, Łukasz Jakowski said: What do you think about this new option? Perfectly made. An army should not divide after being deployed. If you want to divide the army, you should do it in advance qxz and Wayne23lololh 2 Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted May 10, 2024 2 hours ago, OwnM3Z0 said: IT SEEMS COOL BUT.. IDK I Definitely think Planning Invasion Should Divide the army into divisions based on where they are fighting by making a list of all the major cities and the level of fortification, example: you send 10k Musketeers to Conquer North france in the napoleonic wars, AI will automatically send 3k musketeers with most of the Stronger/Higher Morale Units to besiege the city with the highest fortification level and toughest terrain (paris in this example) while dividing the rest of the weaker troops on surrounding weaker fortresses and fighting armies on the field of battle, also AI would Auto Assign The Best General You Have To The Bigger Army What if I want to send 10,000 musketeers, and because of your idea, the AI will divide my army, making my army weaker? Bad idea in my opinion If you want to divide your army, do it before the invasion. Divide it as you want and send some units to one place and others to another place stoomer2021 and Hitler the secend 2 Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted May 10, 2024 In AoH 2, it was very annoying to have 10 units scattering to each side, even if they had no chance of surviving. It seems to me that you are literally proposing that AoH 3 will be exactly the same because of this division of units Outlawexperience 1 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted May 10, 2024 32 minutes ago, Rodak Polak said: In AoH 2, it was very annoying to have 10 units scattering to each side, even if they had no chance of surviving. It seems to me that you are literally proposing that AoH 3 will be exactly the same because of this division of units Since there is a mechanic that you have to siege provinces to capture them slowing the invader, I think it may be easier to prevent such stuff from happening, and the ai should focus mainly defeating armies instead of sending their army to move in the middle of nowhere ecl 1 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted May 10, 2024 There should also be a way to prevent the ai from putting their entire soldiers into one single big army like shown in this picture Wayne23lololh, ARWD, Ahmad83 and 2 others 2 1 2 Quote Share this post Link to post Share on other sites More sharing options...
qxz 622 Posted May 10, 2024 56 minutes ago, Outlawexperience said: There should also be a way to prevent the ai from putting their entire soldiers into one single big army like shown in this picture Why not? That's exactly how medieval warfare looked like Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted May 10, 2024 22 minutes ago, Unity said: Also have a ability to adjust Ai difficulty in text file for each country in the Scernio Yep, and ai aggressivness too Unity and ecl 1 1 Quote Share this post Link to post Share on other sites More sharing options...
Brianman 98 Posted May 10, 2024 Hi Lukasz Outlawexperience 1 Quote Share this post Link to post Share on other sites More sharing options...
Reza Shah 426 Posted May 10, 2024 What about goals? Like If I was playing as Germany and I wanted to conquer Poland: Goal 1: Conqueror Poznan Goal 2: Attack Warsaw And If I won the Goal 1 I would get a bonus and Poland would have a debuff. If Poland could defend and attack Berlin I would get a debuff. Outlawexperience and Hitler the secend 2 Quote Share this post Link to post Share on other sites More sharing options...
Uruguargentina 18 Posted May 10, 2024 (edited) 3 hours ago, Reza Shah said: What about goals? Like If I was playing as Germany and I wanted to conquer Poland: Goal 1: Conqueror Poznan Goal 2: Attack Warsaw And If I won the Goal 1 I would get a bonus and Poland would have a debuff. If Poland could defend and attack Berlin I would get a debuff. Hope thats added! I would also like something like objectives for your nation in general. (Not focus trees, or EU4 objectives/missions) Maybe something original IDK what could it be. Edited May 10, 2024 by Uruguargentina BatataGamer55, Outlawexperience, Wayne23lololh and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...