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Age of History 3

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BETTER AI:

I know that this sounds very unspecific, yet, everyone knows exactly what I mean. The AI is just so random in AoH2! I've seen Switzerland conquer Italy, Egypt annex Vietnam, and get annexed by the Ottomans. I've reached a population above the the rest of the US combined as Virginia. I feel like the game can be way more realistic. The border gore. Here would be my suggestions:

 

CASUS BELI - Common Cultures, Languages, Religion, Ethnicity, or Previously Owned Provinces can be taken.

War of Conquest - Pretty Self Explanatory. Just, please, let the borders make sense. Maybe setting up a puppet state.

Defensive War - Maybe a country could attack another to incapacitate it's ability to threaten it.

Trade - Maybe trade embargos can be set up and actually affect the economies of other nations?

Airplanes - Same idea but also for travel, immigration, and tourism. I understand that this game mostly focuses on conquest, but, historically, nations have also focused on culture, innovation, and economics. 

Better coalitions - Maybe it would be possible to consult allies and give them war plans somehow to help them invade another country?

I understand that some of these ideas are hard to add or may not make sense on a screen; they're pretty hard for me to put words to I guess. Anyway, please read the comments, Mr. Jakowski, because they have great ideas for this game. I really appreciate you listening to the community already; that almost never happens. Heck, when Mojang tried to allow their community to have a hand in Minecrafts developpment with the mob vote, it turned into a fricking revolution. We country nerds know a thing or two about revolutions lol! Anyway, thankyou so much!!! 

Guys, if you have others ideas, PLEASE LEAVE THEM IN THE COMMENTS because I would love to hear them (and I HOPE LUKASZ JAKOWSKI LOOKS DOWN THERE AND SEES THEM TOO!!!)

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