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Add event outcome "trigger global event"

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Idea: Add an event outcome that triggers a different global event for all civilizations, the global event needs "insert decision" from "insert event" as an event trigger. This feature could be useful for making news event but dont want the mission event to be sent to all civilizations, so the mission event has an outcome that triggers a different global event for other civilizations and to be used as a news/info event for example.

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3 hours ago, Fire Quickly said:

Such events already exist, and a system of increasing and decreasing prices for goods operates on them

i mean an event outcome to trigger events or global events

or a trigger that requires a decision from another event to be taken

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I think it's possible to do it with the add_variable outcome

Quote

## NOTE SPECIAL
# A civilization will get this variable, it can be used to create a chain of events.

add_variable=capital_city_economic_development

# Civ with tag 'ger'(Germany) will get this variable.
add_variable2=ger=sudetenland_accepted

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Very good idea. Will significantly expand functionality.

Of course, I understand that it is wrong to suggest this in the comments, but please evaluate my idea of creating reactions between the mechanics of missions and events

 

 

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