Outlawexperience 338 Posted October 17, 2024 Idea: Add an event outcome that triggers a different global event for all civilizations, the global event needs "insert decision" from "insert event" as an event trigger. This feature could be useful for making news event but dont want the mission event to be sent to all civilizations, so the mission event has an outcome that triggers a different global event for other civilizations and to be used as a news/info event for example. YouravaragebrazilianAoCfan, Matvey and Solu 3 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted October 18, 2024 @Łukasz Jakowski it could be similar to the "decision taken" trigger from aoc2 Solu 1 Quote Share this post Link to post Share on other sites More sharing options...
YouravaragebrazilianAoCfan 293 Posted October 19, 2024 WE NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED THIS Quote Share this post Link to post Share on other sites More sharing options...
Fire Quickly 42 Posted October 19, 2024 Such events already exist, and a system of increasing and decreasing prices for goods operates on them Solu 1 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted October 19, 2024 3 hours ago, Fire Quickly said: Such events already exist, and a system of increasing and decreasing prices for goods operates on them i mean an event outcome to trigger events or global events or a trigger that requires a decision from another event to be taken Solu 1 Quote Share this post Link to post Share on other sites More sharing options...
Iceman 295 Posted October 19, 2024 I think it's possible to do it with the add_variable outcome Quote ## NOTE SPECIAL # A civilization will get this variable, it can be used to create a chain of events. add_variable=capital_city_economic_development # Civ with tag 'ger'(Germany) will get this variable. add_variable2=ger=sudetenland_accepted Outlawexperience 1 Quote Share this post Link to post Share on other sites More sharing options...
Matvey 252 Posted October 19, 2024 Very good idea. Will significantly expand functionality. Of course, I understand that it is wrong to suggest this in the comments, but please evaluate my idea of creating reactions between the mechanics of missions and events Outlawexperience 1 Quote Share this post Link to post Share on other sites More sharing options...