bizacjum 219 Posted January 22, 2025 (edited) ui: - zoom in and out for missions tree - search missions missing outcomes: - white_peace=[CivTag]=[CivTag]" to unconditionally end wars between two civilizations (if they are at war). - leave_alliance=[CivTag]=[CivTag]" to end the alliance relationship between two civilizations. - load missions tree - creat civilization (or for the game to load the tag of a civilization not on the map) - destroyed building - Constructed Building gv_value: add an option to gv_value tick for army recovery or that if you have hours set, the tick for army recovery counts a week @Łukasz Jakowski Edited January 28, 2025 by bizacjum Aryati 1 Quote Share this post Link to post Share on other sites More sharing options...
bizacjum 219 Posted January 28, 2025 , Quote Share this post Link to post Share on other sites More sharing options...