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bizacjum

few suggestions

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ui:

- zoom in and out for missions tree

- search missions

missing outcomes:

- white_peace=[CivTag]=[CivTag]" to unconditionally end wars between two civilizations (if they are at war).

- leave_alliance=[CivTag]=[CivTag]" to end the alliance relationship between two civilizations.

- load missions tree

- creat civilization (or for the game to load the tag of a civilization not on the map)

- destroyed building 

- Constructed Building 

gv_value:

add an option to gv_value tick for army recovery  or that if you have hours set, the tick for army recovery counts a week  

@Łukasz Jakowski

Edited by bizacjum

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