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Age of History 3
Istria

Some questions

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There is a Dai in Vietnam, however, it should be Nguyễn dynasty imo, and I think Qing is a bit too low in technology, I mean I know it's not advanced, but definitely not so far from Japan, also, I don't think North German Confederation is formed so early (Victoria Period) in real history ( tho not sure cuz not Germany fanatic)

But overall GREAT mod!(Japan op af, easily most advanced country in the world with Meiji Reform, enjoying playing as it!)

Edited by Istria

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Thanks for your suggestions!

The problem with Dai and alike will be solved since that was one of the main plans for 1.1 - to fix all the temporary countries I put in Asia, so don't worry, it will be fixed.

The reason I put Qing so low in technology is so that China wouldn't destroy everything early-game. While splitting up China into sub-states did help this, I was still afraid of China being way more powerful than it was in real life. For now, since centralized Qing should be pretty powerful, I'm going to keep it the way it is for now. I might change it if necessary.

The reason the North German Confederation forms so easily is because there wasn't any other way to do it without making it boring. If I wanted to make it realistic, someone playing Prussia would basically have to skip about 200 turns until they can finally form it.

Also, making Japan powerful was also something that was intentional. I wanted them to be able to fight China head-on and still win, hence they have the ability to gain 70 technology points.

Thanks for your report and I'm happy to see you're enjoying it! At the moment I'm working on finishing terrain and looking into modifying the game files to spice the mod up. Hope you're looking forward to the full release!

P.S. Join the club. I'm not forcing you, but it'd sure bring a smile to my face.

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19 hours ago, Sneaky said:

P.S. Join the club. I'm not forcing you, but it'd sure bring a smile to my face.

I can't join a public club, you should change it to open club

BTW Meiji Reform events happen in the beginning of the game before Meiji Restoration Event(and consititution of Japan is definitely not part of it, I mean it's Meiji Reform for a reason), is it a bug? You can test it, dk if it's only my problem.

BTW2 Qinghai submission event has problem, Qinghai will 100% choose the option "we will have our own path" as AI chance is set as 99% join Qing and 100% Liberate itself

Edited by Istria
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4 hours ago, Istria said:

I can't join a public club, you should change it to open club

BTW Meiji Reform events happen in the beginning of the game before Meiji Restoration Event(and consititution of Japan is definitely not part of it, I mean it's Meiji Reform for a reason), is it a bug? You can test it, dk if it's only my problem.

BTW2 Qinghai submission event has problem, Qinghai will 100% choose the option "we will have our own path" as AI chance is set as 99% join Qing and 100% Liberate itself

Thanks for the bug reports!

Can you tell me which Meiji reform event happens exactly at the start of the game? As for the constitution, it's meant as an update to the constitution, not a completely new one. Also, I fixed the Qinghai event - thanks!

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4 minutes ago, Sneaky said:

Thanks for the bug reports!

Can you tell me which Meiji reform event happens exactly at the start of the game? As for the constitution, it's meant as an update to the constitution, not a completely new one. Also, I fixed the Qinghai event - thanks!

Different one, but they all happen on turn 2, sometimes I get industrialization, sometimes I get constitution, then other reforms will follow

P.S. I suggest change dates to tackle this weird phenomenon

Edited by Istria

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10 minutes ago, Istria said:

Different one, but they all happen on turn 2, sometimes I get industrialization, sometimes I get constitution, then other reforms will follow

Tested it and it happens to me too. I'll try and fix it, but it'll be... rather painful to do so. 

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9 hours ago, Sneaky said:

Tested it and it happens to me too. I'll try and fix it, but it'll be... rather painful to do so. 

Good luck with bug fixing! 

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11 minutes ago, Istria said:

Is it normal that Annexation of UPCI doesn't happen at all? never seen it happen

The pre-release hasn't been bug-tested much, hence I called it a pre-release. I'll check the events after I'm back from school.

If you find any other bugs, I'll be happy to fix them.

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22 minutes ago, Sneaky said:

The pre-release hasn't been bug-tested much, hence I called it a pre-release. I'll check the events after I'm back from school.

If you find any other bugs, I'll be happy to fix them.

I'll try find bugs

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14 hours ago, Istria said:

Good luck with bug fixing! 

Rewrote the events but the problem persists. I actually feel like it might be a problem with the game. I have 2 separate triggers for the events, both of which are "AND". 1st trigger is a chance for 25%, while the 2nd is checking if either of the options in the previous event have been chosen with the option "OR". I think I can't do much until Lukasz fixed it.

Edited by Sneaky

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23 minutes ago, Sneaky said:

Rewrote the events but the problem persists. I actually feel like it might be a problem with the game. I have 2 separate triggers for the events, both of which are "AND". 1st trigger is a chance for 25%, while the 2nd is checking if either of the options in the previous event have been chosen with the option "OR". I think I can't do much until Lukasz fixed it.

Yes I think so, this happen in my own scenario too, AND and OR seems cannot coexist as triggers, else bug happens

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28 minutes ago, Istria said:

Yes I think so, this happen in my own scenario too, AND and OR seems cannot coexist as triggers, else bug happens

Hm.. well, that means I can easily fix it. Only problem is that now the event chain will be done a lot faster than I intended, but that's fine, I suppose.

As for the UPCI annexation event, it's fixed. If you find any other problems, please let me know!

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53 minutes ago, Sneaky said:

Hm.. well, that means I can easily fix it. Only problem is that now the event chain will be done a lot faster than I intended, but that's fine, I suppose.

As for the UPCI annexation event, it's fixed. If you find any other problems, please let me know!

Thanks mate, well done!!! 

Edit:Is UPCI supposed to have no land? what's the purpose of setting it up then? 

Edited by Istria

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5 hours ago, Istria said:

Thanks mate, well done!!! 

Edit:Is UPCI supposed to have no land? what's the purpose of setting it up then? 

That's because UPCI was one of the first events I made, and I had no idea how it really worked back then. I already know what the issue most likely is. I'll fix it.

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11 hours ago, Sneaky said:

That's because UPCI was one of the first events I made, and I had no idea how it really worked back then. I already know what the issue most likely is. I'll fix it.

Btw pretty sure that Unification of Italy are bugged, event doesn't occur tho it's already 1860s and I fulfill the trigger

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4 minutes ago, Istria said:

Btw pretty sure that Unification of Italy are bugged, event doesn't occur tho it's already 1860s and I fulfill the trigger

Probably because they were the first events I made. I'll go over the old events.

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44 minutes ago, Sneaky said:

Probably because they were the first events I made. I'll go over the old events.

Ok thanks for the help!

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On 1/24/2019 at 4:41 PM, Sneaky said:

Probably because they were the first events I made. I'll go over the old events.

Btw you updating your 1492? As you can add events like collapse of Aztec, Inca etc.

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On 1/24/2019 at 4:41 PM, Sneaky said:

Probably because they were the first events I made. I'll go over the old events.

Also, the sepoy mutiny didn't not seem to be happening in all of my save, and btw is Guangxi submission bugged? It seems that Guangxi still have few provinces left after the annexation, thanks 

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On 1/25/2019 at 6:59 PM, Istria said:

Btw you updating your 1492? As you can add events like collapse of Aztec, Inca etc.

 

Not my focus at the moment.

On 1/25/2019 at 7:03 PM, Istria said:

Also, the sepoy mutiny didn't not seem to be happening in all of my save, and btw is Guangxi submission bugged? It seems that Guangxi still have few provinces left after the annexation, thanks 

 I'll check it.

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On 2/1/2019 at 4:10 AM, Istria said:

Hi, is the release of new version close? 

Haven't been working on the mod much since the editor is half-broken. I'll definitely work again once Lukasz fixed the bugs in the editor, but until then, I can't really add the events I want (or fix the current events, for that matter), meaning there's not much point in updating at the moment. Sorry, but that's simply the truth at the moment.

I'm still really grateful you've had an interest in this mod, and I'm 100% not abandoning it completely unless Lukasz abandons AOC2, which I hope he won't.

Edited by Sneaky

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