Jump to content
Age of History 3
OhPancake

1865 | Victoria Era // Update 4

Recommended Posts

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

 

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

__________________________________________________________________________________________

pPcq4hX.png

__________________________________________________________________________________________

LKsKIoL.png

__________________________________________________________________________________________

aLRi2Sl.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Edited by OhPancake

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Scenario updated

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Next update

image.thumb.png.1eb9967fff6993359ab09fe34beb1c21.png

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Ill update the scenario as soon as possible.

It will focus on the American Civil War accuracy and the African Tribes, Kingdoms, Imamates and Sultanates.

 

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

image.thumb.png.314d82b454144304c425eb5ed58410ec.png

Northen Africa is finished.

Central & Eastern Africa parts are still unfinished. If i really can't find any info on the people who lived there, ill just set wastelands instead.

Share this post


Link to post
Share on other sites

On 3/6/2023 at 11:22 AM, OhPancake said:

imagen.thumb.png.314d82b454144304c425eb5ed58410ec.png

Northen Africa is finished.

Central & Eastern Africa parts are still unfinished. If i really can't find any info on the people who lived there, ill just set wastelands instead.

There was a state called Dar al Kuti in the period of 1830-1911 existing in North Eastern Central African Republic. https://en.wikipedia.org/wiki/Dar_al_Kuti

Edited by Apolo

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Update 3 :

image.thumb.png.fc901ef786b0493e8a0e35b81ba3a4c3.png

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

__________________________________________________________________________________________

image.thumb.png.66d6455b8053e16e66d38f8990a72ecf.png

__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

 

 

Scenario updated, every civs should be there (i had a hard time to collect all the civs, because i was making this update long time ago).

Edited by OhPancake

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

.

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

__________________________________________________________________________________________

image.png.c621b7bd5081efad032e143b72038c85.png

__________________________________________________________________________________________

image.thumb.png.66d6455b8053e16e66d38f8990a72ecf.png

__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

 

 

image.png

image.png

aLRi2Sl.png

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

__________________________________________________________________________________________

pPcq4hX.png

__________________________________________________________________________________________

LKsKIoL.png

__________________________________________________________________________________________

aLRi2Sl.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Updated.

Share this post


Link to post
Share on other sites

On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

__________________________________________________________________________________________

pPcq4hX.png

__________________________________________________________________________________________

LKsKIoL.png

__________________________________________________________________________________________

aLRi2Sl.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Mspihlx.png

Share this post


Link to post
Share on other sites

On 11/4/2023 at 8:39 PM, OhPancake said:

The update will be delayed, i changed my pc and i don't have access to my older disks yet.

The update will be focused on a rework of Northen Africa and the Southern South American regions.

Edited by OhPancake

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • AoH3 – Help with translation of the Game
      Hi, I need your help translating the Age of History 3 to your native language.
      Your translation into your native language would be very helpful! ❤️

      In the attachment is a file with new texts in the game to be translated.
       

      How to make translation:

      In the file there is list of texts in the game

      The Left side is the key, do not change it!

      The right side of each line after = is the translation to your language

       

       

      Example:

      ChooseAnAdvisorToHire = Choose an Advisor to Hire

      ChooseAnAdvisorToHire is the key, don't change it

       

      Correctly made translation:

      ChooseAnAdvisorToHire = Your translated text
      ClickToHireAnAdvisor = Your translated text
      ClickToFireAnAdvisor = Your translated text

      etc.

      ShiftClickToInvestXTimes = Shift + Click to invest {0} times

      In the place of {0} will be placed number or text

      PerformTheActionXTimes = Perform the action {0,choice,0#{0} times|1#{0} time|1<{0,number,integer} times}

       

       

      For now the game is translated to: Only English language!

       

      translation.txt
      • 647 replies
    • Bloody Europe II | New update
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:
      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

      -Large count of scenarios from ancient times to alternative future

      -New fonts and music

      -Plenty of new civilizations, form civs and union

      -You will see changes in the game code that will change the game significantly
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 169 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games