MeteHun 24 Posted December 3, 2023 Additionally, artificial intelligence and bonus type variables need to be developed and increased in Age of History 3. This is a modded Age History 2 image. I am switching to the city-state form of government. But what does the 35% defense bonus have to do with the place I invade? You can create a different variable as a city defense bonus. Pistoletoff 1 Quote Share this post Link to post Share on other sites More sharing options...
MeteHun 24 Posted December 3, 2023 (edited) In the meantime, let me write a suggestion. There is no problem with the map at the moment, but a more detailed ranking can be made. For example top down. from bottom to top. marginal bottom up. marginal top to bottom. In addition, it is a very nice system that the cost of buildings decreases according to the speed of development. Also some buildings may require a certain development level requirement (at least levels), or some wonders. It would be better if I could see the levels of buildings. or a different simple png. 1 white 2 gray 3 golden yellows. Edited December 3, 2023 by MeteHun Pistoletoff and bizacjum 2 Quote Share this post Link to post Share on other sites More sharing options...
MeteHun 24 Posted December 3, 2023 There is inflation in the country and there is no reaction from the public (this not in aoh 3). Maybe we can be authoritarian 😈, every state can be full of army, but at least the happiness rate will decrease. On the other hand, these economic investments can be a fund allocation like in Victoria 3 (of course, simpler). The more developed infrastructure a province has, the more economic investment we should be able to make in proportion to the population or a percentage of it. We also make excessive economic investments in some provinces. either the migration dynamic or the discontent in other states. Pistoletoff 1 Quote Share this post Link to post Share on other sites More sharing options...
Mirolit 185 Posted December 27, 2023 On 01.12.2023 at 01:55, Łukasz Jakowski said: Нет Is it because of technical difficulties (file handling)? If yes, libgdx supports the local/external handling modes, With them, it is possible to store the game files in a separate folder on the device, Instead of this, due to the "internal" mode, the files must be in the "asset" folder (just like in the AoH2) Quote Share this post Link to post Share on other sites More sharing options...
bizacjum 219 Posted February 14, 2024 On 11/24/2023 at 12:20 AM, Łukasz Jakowski said: Land units will have different types, it is already added. Will also be possible to add own units by editing the json file. The navy won't be in the game. Will it be possible to set a bonus for terrain, e.g., knights extremely strong on the plains but weak in the mountains ? Quote Share this post Link to post Share on other sites More sharing options...
Nuhhuh31 0 Posted October 2, 2024 في يوم ١٠/١١/٢٠٢٣ الساعة 14:50، قال bizacjum: البحرية : هذا لطيف ولكن هل يمكنني أن أسألك هل هذا مجرد تعديل أم أنه وضع لـ aoh2؟ Quote Share this post Link to post Share on other sites More sharing options...