xox 339 Posted February 20, 2024 Just wondering do u think that the system of sieges then conquering multiple provinces at the same time is reasltic because it's unlike the last game and unlike eu4, ck2 & hoi4 when u conquer 1 place at a time which ig is more realstic rather than 5 places being conquered at the same time won't this make conquering mid sized and small countries very quick and easy? Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,395 Posted February 20, 2024 "After a successful siege, Civilization will loot province and all neighboring provinces without Defensive buildings will be occupied. This reflects the strategic importance of forts and the domino effect a successful siege can have on a region." YusufAliDE, Mov, qxz and 6 others 9 Quote Share this post Link to post Share on other sites More sharing options...
Redguy325 240 Posted February 20, 2024 33 minutes ago, Łukasz Jakowski said: "After a successful siege, Civilization will loot province and all neighboring provinces without Defensive buildings will be occupied. This reflects the strategic importance of forts and the domino effect a successful siege can have on a region." It's very cool and realistic in medieval times, but I guess it doesn't make sense anymore after 1815? Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Iceman 295 Posted February 20, 2024 36 minutes ago, Łukasz Jakowski said: "After a successful siege, Civilization will loot province and all neighboring provinces without Defensive buildings will be occupied. This reflects the strategic importance of forts and the domino effect a successful siege can have on a region." What if there is an enemy army in these neighboring provinces without forts? And can we add forts with scenario editor? Quote Share this post Link to post Share on other sites More sharing options...
Denis Poltavskiy 11 Posted February 23, 2024 On 2/20/2024 at 11:27 PM, Łukasz Jakowski said: "After a successful siege, Civilization will loot province and all neighboring provinces without Defensive buildings will be occupied. This reflects the strategic importance of forts and the domino effect a successful siege can have on a region." Could you please work on the modern-day land grab? Because, what is it now is fighting is suitable ONLY for the Middle Ages. EsourthW, Aaron_Ziani and Wayne23lololh 3 Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,395 Posted February 23, 2024 will be possible to add starting buildings in the scenario editor qxz, Wayne23lololh, Shop_Soy and 7 others 10 Quote Share this post Link to post Share on other sites More sharing options...
YusufAliDE 246 Posted February 24, 2024 On 21.02.2024 at 00:27, Łukasz Jakowski said: "Başarılı bir kuşatmanın ardından Medeniyet eyaleti yağmalayacak ve Savunma binaları olmayan tüm komşu eyaletler işgal edilecek. Bu, kalelerin stratejik önemini ve başarılı bir kuşatmanın bir bölge üzerinde yaratabileceği domino etkisini yansıtıyor." What kind of war system will there be after 1815? Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted February 24, 2024 What will be the evolution of castles so that it makes sense in modern times? In AoH2 was "castle" and then a "fortress" In AoH3 may be "castle", "fortress" and "modern defensive fortifications". So that the game would be more realistic in the times of WW2 Quote Share this post Link to post Share on other sites More sharing options...
xox 339 Posted February 24, 2024 2 hours ago, Rodak Polak said: What will be the evolution of castles so that it makes sense in modern times? In AoH2 was "castle" and then a "fortress" In AoH3 may be "castle", "fortress" and "modern defensive fortifications". So that the game would be more realistic in the times of WW2 Army outpost of base! Quote Share this post Link to post Share on other sites More sharing options...