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  1. AoH2: Definitive Edition is now AVAILABLE for PC and iOS. AoH2 owners get a 30% discount. Steam: https://store.steampowered.com/app/3381680/ Upgrade Bundle: https://store.steampowered.com/bundle/55391/Definitive_Edition_Upgrade_Bundle/ AppStore: https://apps.apple.com/us/app/age-of-history-2-definitive/id6759263202 Original AoH2 owners get an exclusive total discount of 30% 10% launch discount + an extra 20% just for owners. Upgrade Bundle: https://store.steampowered.com/bundle/55391/Definitive_Edition_Upgrade_Bundle/ Developer_Note_DE: https://lukaszjakowski.pl/Enigma/
    4 points
  2. 15 April 2026 - Age of History 2: Definitive Edition Steam AoH2: DE: https://store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/
    4 points
  3. Telegram channel (main) Discord channel (in progress) Hi! I'm continuing to work on my main mod for Age of History 3, Pillars of Power. I'm currently writing events and preparing for release. At the same time, I had a desire to transfer my old mod to the new AoHDe! 🗿 Through the Ages is a mod for Age of History 2, adding a new map of Europe with ~6,000 provinces, 15 detailed scenarios, new leaders, governments, and more. Navigable rivers allow you to make landings deep inside countries, but also become an obstacle when moving by land. Enhanced terrain effects require you to plan your offensives and defenses more carefully. Now its improved version will also be available for AoH2:DE! Changes compared to the previous mod: Improved graphics English language support New Leaders Added missing cities 20th century scenarios A more detailed 2026 scenario Removed the logo from the corner of the map and the empty starting scenario NEXT WEEK OR A LITTLE LATER
    3 points
  4. It's great to see the progress of the Age of History 3 updates moving forward. The third game remains relevant for modding because it offers a number of advantages that are probably not possible in AoH2DE due to some thematic differences. But we still need important things like: Event-based building construction or territorial annexation, which occurs not by a civilization specified in the event, but directly by the event recipient. It would be nice if laws required not only a government type but also a religion. Laws could also be automatically revoked if their requirements are violated (the government is changed). Buildings that could require not just one form of government or religion, but several. Building levels. For example, so that stone walls could replace palisades, rather than being built next to them. Thank you for your attention to this matter! PRESIDENT DONALD J. TRUMP 🙏🙏 🙏
    3 points
  5. Hey Lukasz, I have already tried the game and its amazing, I wanted to ask you if it's possible to release a Map editor for the definitive edition with the 14k provinces as default so to edit them you just have to delete one and change it, like the original one, you know?
    3 points
  6. A major update for AoH2: DE is planned for the second half of May. It will be available on Steam and will bring new content and improvements to the Age of History 2: Definitive Edition. More information will be available closer to release.
    2 points
  7. Set Spain with provinces as the event recipient. The events are saving the civ ID, not the civ TAG. I have slightly changed the event outcome for “Form civ,” and now Spain's missions will work. The update will come later, but I don’t know when yet.
    2 points
  8. You can click the scroll wheel (middle mouse button) to see the armies.
    2 points
  9. Will be fixed in next update
    2 points
  10. Your mod is using the same map folder as the original game "Earth". It might be the main issue. Just change the name of your map "Earth" to something else like "EarthUSGW", as shown in the video. Everything will be fine. The province images for scale 7 had to be generated, and they are broken(Look at Poland). You should delete this scale or regenerate it from scratch. Don’t close the game when it "freezes", it may be generating data for a new game. This is a ready-to-use mod from the video. Download: https://ageofhistorydownload.com/ModNameUSGWerZaf$23.zip The generated data will be in the game files map/ folder, not in your mod. Move it manually. The fastest way to contact me is via email.
    2 points
  11. Version 0.3 is out! Have fun with the billion uninhabited islands and fjords in greenland! https://steamcommunity.com/sharedfiles/filedetails/?id=3569085509
    2 points
  12. Łukasz Jakowski

    Challenges

    #Challenges - Take control of a Civilization, expand your power, and form the required Civilization to complete the challenge. Steam AoH2:DE https://store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/
    2 points
  13. New White Peace Event Outcome Added It is now possible to achieve a white peace outcome through events. ## The civilization will sign a white peace with all civilizations it is at war with. white_peace=pol ## White peace between two selected civilizations: white_peace2=pol=bohe Example: id=J_areWHITE title=White peace Test desc=White peace with all Civilizations image=49.png show_in_missions=true mission_image=1 only_once=true trigger_and next_and year_over=1442 trigger_and_end option_btn name=Do the White Peace ai=25 white_peace2=pol=bohe option_end option_btn name=Do the White Peace All Civilizations ai=25 white_peace=pol option_end
    2 points
  14. AoH2:DE can now read leaders from AoH3, and they can be stored in both the old AoH2 format and the new AoH3 format in JSON files. Reading of JSON leaders must be enabled first in gvLeader.json ENABLE_JSON_LEADERS: true, By default, it is disabled. Put the JSON files in game/leaders/ and the images, as before, in game/leadersIMG/ Example: lao.json { Rulers: [ { Name: "Thongloun Sisoulith", ImageID: 122, BornDay: 10, BornMonth: 11, BornYear: 1945, ReignYear: 2021, }, ], Age_of_History: Rulers }
    2 points
  15. Added something like this to the existing white peace outcome.
    2 points
  16. 1 point
  17. Remember when Megamod existed? Do you also remember when there was this era of combining AoH2 mods together to make absolute amalgamations? Well I have been working on a project and it is called: AMALGANATION! What is the mod about? This mod combines many mods across the AoH2 community (including Russian mods and a couple of Chinese mods) and it shall be one of the largest AoH2 mods of all time. The concept came from my previous combination projects and also how influential Megamod was before that collapsed. This includes NWR, Sieg Redux, World Ablaze, World Crisis, QBAM and many, many others! Are there any issues with the mod? There are a few problems with the mod though and it is that a port of the mod to the smaller screens won't be available due to the file integer limit so it is only exclusively on PCs unless if someone finds a way to port the mod. There are also many bugs in the mod as I'm typing this and because of my personal life piloting when I can mod, it will take quite a long time to get everything to function properly. I do assure you that quite a few of the civilizations may have flags in the wrong ideologies or have no available tags and because I have a separate career to turn to, just feel free to make community additions to it. Do whatever you want, whether it is crazy, experimental or just some simple flags; it is your choice. Will there be any release of the mod? For now, the mod is in private until further notice. Apologies for not getting your hopes up for this huge mod I worked on. PC: [Unavailable until further notice] 📱: [There is no chance unless a miracle happens]
    1 point
  18. Damn, I wonder if there will be a point where the game will refuse to launch because of the amount of provinces
    1 point
  19. Province 20,000 has been added!
    1 point
  20. @Łukasz Jakowski Can you please add it?
    1 point
  21. Apple

    Age of Discovery

    Wait no this is wrong, Dutch Brazil fell before then FUCK
    1 point
  22. Fixed a bug where events for the scenario weren’t being saved to a JSON file. Events are now stored in both JSON and the old system. To disable reading and saving events to JSON, add an empty .txt file at: game/gameValues/DJE.txt By default, storing and reading events from JSON files is enabled. The update will be released on Steam later.
    1 point
  23. Łukasz Jakowski

    New challenges!

    New challenges! In the year 1188, take control of France and restore the greatness of the Gallian Imperium. In the year 546, in the Heptarchy, take control of Wessex and form the United Kingdom. You can propose your own there if you want here: https://steamcommunity.com/app/3381680/discussions/9/
    1 point
  24. Please read https://steamcommunity.com/app/2772750/discussions/3/4848777893535576660/ Make a scenario example or a video and send it by email or here.
    1 point
  25. Read: https://steamcommunity.com/app/3381680/discussions/8/756179002520135334/
    1 point
  26. okay) but later
    1 point
  27. It was always working
    1 point
  28. This is the same as in AoH3. Don't use mods folder! While you are working on the map! https://steamcommunity.com/app/2772750/discussions/4/4694532668678747700/ If you create or edit a scenario in the game and save it, the game will save the scenario files in the main game directory, not in your mod path (mods/YOUR_MOD_NAME/map/YOUR_MAP/). The scenario files will be saved in the following location: map/YOUR_MAP/scenarios/. Therefore, you will need to move the folder with the scenario to your mod directory. The game never saves in the mods folder.
    1 point
  29. So it should be: D:\steam\steamapps\common\Age of History 2 Definitive Edition\mods\WorldCrisis/languages/Bundle.properties use can use https://imgur.com/ to upload images
    1 point
  30. The file should be located at this path: must be(?) eng mods/YOUR_MOD/languages/Bundle.properties optional ru mods/YOUR_MOD/languages/Bundle_ru.properties
    1 point
  31. Xjento

    Project Icarus

    Welcome to my first and hopefully only aoh2 DE mod, project Icarus What if instead a Serbian shot an Austrian, a Romanian shot a Russian. This would eventually end in a chain with a still alive Russia and supposed dominance over the 3 continents, but how long will it last? Steam : https://steamcommunity.com/sharedfiles/filedetails/?id=3707407579 discord : https://discord.gg/txGfxWyfgb
    1 point
  32. Southern Ontario: 28 -> 290 provinces One new resource: Explosives
    1 point
  33. New project once again, because they always end up corrupting, but now I've learned my lesson, and I will be saving this project somewhere else so it doesn't go lost again. This mod will consist of many scenarios, some of those scenarios will be: 656 BCE - Neo-Assyrian Empire 323 BCE - Macedonian Empire 210 BCE - 2nd Punic war battle of Herdonia, and the Qin empire 100 BCE - Just a cool number 49 BCE - Julius Caesar Roman civil war 1 BCE/1 AD - doesnt really matter which one 145 AD - Kushan Empire 271 AD - Crisis of the Third Century (and probably more inbetween) 1075 - Seljuk Empire 1245 - Fourth Crusade 1337 - Because of EU5 1444 - Because of EU4 1453 - Fall of Constantinople 1526 - Battle of Mohács 1615 - Swedish Empire 1803 - Napoleonic wars If you want any extras comment suggestions. Current progress: 1444 Balkans: Ottomans Albania (League of Lezhe): England: Just to note, this is two days of progress currently.
    1 point
  34. Pnompenb

    How much will Aoh2DE cost?

    AoH2DE can be considered a AAA game. So I think the price of $70 would be fair.
    1 point
  35. IlyaRU

    Immortal rulers

    @Łukasz Jakowski, thank you for your games! But please add to AoH 3 and AoH 2: DE the ability to create immortal rulers that don't change over time. This could be implemented through their properties, such as ReignYear and ImageID: Immortal: true When the leader's death method was triggered, the current leader of the country would be checked for this property, and if true, the method would ignore this character.
    1 point
  36. Pnompenb

    Immortal rulers

    up
    1 point
  37. Add Civilizations Before Game Start Add new Civilizations to a scenario before starting a game without using the scenario editor, letting you jump straight into gameplay with your chosen setup.
    1 point
  38. Łukasz Jakowski

    Ceasefire

    Ceasefire - When the fighting between two Civilizations becomes too costly or uncertain, you may call a temporary ceasefire. This pause in conflict allows both sides to regroup and rebuild, but it is only temporary hostilities will resume once the agreed period ends. Use this wisely to recover strength or prepare for the next phase of war. Steam AoH2:DE https://store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/
    1 point
  39. Today, eight of march I have launched a new Update which includes the following: 200 New provinces in South East Asia 40 New provinces in South Africa 100 New provinces in Iberia + Morocco 83 New provinces in South America 8 New provinces in Italy 12 New provinces in Ukraine 44 New provinces in Iran + Central Asia 20 New provinces in Indian Sub continent 50 New provinces in China 39 New provinces in the Middle East 9 Alt History Scenarios (7 Fully new!) 5 Historic Scenarios 230 New Formable Civilizations
    1 point
  40. 1. Comment someone's topic. 2. Make own topic. 3. React to someone's topic or comment. 4. Answer someone's question(like I'm doing now). 5. Get reactions from other peoples on your topics or comments.
    1 point
  41. Describe the Bug in Detail What happened? Describe the issue you encountered as clearly as possible. When did it happen? Mention when the bug occurred, such as during a specific action (e.g., during battle, loading a save, in the Court menu). How often does it happen? Let us know if it’s a one-time issue or if it happens repeatedly. Steps to Reproduce Provide a step-by-step guide on how to reproduce the bug. This helps the development team track down the issue. Example: Start a new game. Select the "Custom Scenario" option. Click on a province and notice that the names do not display correctly. Provide System Information (optional) Include details about your device, such as your operating system, graphics card, RAM, and processor. Example: "Windows 10, Intel i7, 16GB RAM, NVIDIA GTX 1060." Include Screenshots or Videos Attach any relevant screenshots or videos that show the bug in action. This can be especially helpful for visual glitches or crashes.
    1 point
  42. The year is 1991, 4 years after the end of World War III. Communism has become truly global as NATO sits shattered and broken. America has collapsed, with many breakaway states forming as the true government struggles to maintain its remaining power. Communism now spans from Vladivostok to Paris, with almost all of Europe falling under communist rule. Africa and Asia have further descended into chaos. Nationalist and separatist movements have grown in popularity a significant amount. The world us a shell of it's former self. Will you restore peace and democracy to the world, or will you help it descend further into chaos and anarchy? This is: In the United States, the Union has never been at a lower point. Only occupying the Mid-Atlantic and Rust Belt regions, the United States is a shell of its former self. With elections being suspended for the past 3 years, Reagan is becoming increasingly unpopular in his efforts to keep peace in America. But with a new global conflict on the horizon, the US may have an opportunity to reclaim their territory and their position as the most powerful nation on the Earth. In the Soviet Union, all seems to be well. Under the leadership of Dmitry Yazov, resistance to the government seems to have been quashed. But a different story is told in their puppet states. Resistance is widespread across Europe, with Vietnam level conflicts occurring in almost every occupied country. Soviet troops are taking heavy casualties fighting partisans in their fellow Warsaw Pact countries. Tensions with China are threatening to ignite yet another global conflict. And with NATO rising from the ashes, the Union must find a solution before they exact their revenge on the Warsaw Pact and liberate Europe once and for all. In the Republic of Cascadia, the former rebel leader Layne Staley has brokered an uneasy peace between rival political parties after gaining independence from the People’s Republic of California. But with the first Cascadian elections fast approaching, and the shady actions of their leader being exposed, the residents of Cascadia may have to fight each other as the country tears itself apart. In the Union of South Africa, a transition to democracy may soon be coming. Apartheid is ending, and free elections have been scheduled to decide the new leader of the republic. But, not all under the flag of South Africa support this change. Extremism in the republic is rising, with insurgency from all sides continually getting worse as progress on democratization is obstructed by a series of horrifying events. It’s not a matter of if the republic will fall. It’s a matter of when. In the Republic of Brazil, the military junta is cracking at the seams. Communist insurgency across the country has progressively worsened, as regional nationalism grows along with disdain for the junta. The crackdown on dissent is only giving more people motivation to resist against the junta. If this crisis is not resolved quickly, Brazil could tear itself apart from the inside. Democracy must return to Brazil, but at what price? Features Flavor events for many international happenings Post WW4 Content for both NATO and the Warsaw Pact Accurate cores for most separatist movement A soundtrack mostly based around 80s and 90s music Code changes from the BE 1.2.3 base The map from Project Vita Multiple "Endings" for the game And much more! RELEASE DATE PLANNED IN JUNE-JULY 2023 IMAGES:
    0 points
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