Emer 11 Posted December 14, 2023 Hi (First off, sorry if someone already recommended this) So i was playing the game and i had an idea What if there was an influence mechanic Some ways you could earn influence: Being a great power and have good relations with a small nation (maybe more gain if ur a stronger power) New action like Boost Popularity which would add influence You could gain influence with gifts Or maybe having units on the border? Ways you could lose influence: Having bad relations with the target country a decision "Look for influence" or smth maybe assimilating Ways you could use influence Limited recruitment when invading higher stability after invading Enemy soldiers losing morale/training when you invade (in game this would be explained as them wanting to join your side) So, what do you guys think? Some form of this would be super cool to see in the game imo. Tbh i got inspiration from the millennium dawn influence mechanic, and while MD is to complex to wrap my head around, i still think that, in a simpler form, it would be cool to see in AoCIII Quote Share this post Link to post Share on other sites More sharing options...