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Age of History 3
Boroviches

Mechanics of changing the government

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Чи можна запровадити в грі механіку, що унеможливлює пряму зміну типу влади країни гравцем? Натомість, тип влади визначатиметься набором прийнятих законів та реформ, що надаватиме йому унікальну назву. Наприклад анархо-комуністи чи технократи-монархи.

Is it possible to implement a mechanic in the game that makes it impossible for the player to directly change the type of government of the country? Instead, the type of government will be defined by the set of laws and reforms adopted, which will give it a unique name. For example, anarcho-communists or technocrat-monarchs.

 

Edited by Boroviches
Mistakes in the text fix

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